MIXSETSPM M ~Y~MIX SETS RELOADED MIX SETS (JUNIOR_DJJR).CS 9 MA pSHMA ~S M!  i  CLEO\MIX SETS.INI MOD SETTINGSENABLE9M  CLEO\MIX SETS.INI MOD SETTINGS READDELAYM { CLEO\MIX SETS.INI MOD SETTINGS RELOADCOMMANDM5. CLEO\MIX SETS.INIWORLDGRAVITYCM h CLEO\MIX SETS.INIGRAPHICSPOINTLIGHTMULTCM i CLEO\MIX SETS.INI INTERFACE LETTERWIDTHCM; qi CLEO\MIX SETS.INI INTERFACE LETTERHEIGHTCM qi CLEO\MIX SETS.INIDISTANCES AND DENSITIESVEHDESPAWNOFFSCREENCMh   aB CLEO\MIX SETS.INIDISTANCES AND DENSITIESVEHDESPAWNONSCREENCM    aB CLEO\MIX SETS.INIDISTANCES AND DENSITIESVEHLODDISTANCECMp   X CLEO\MIX SETS.INIDISTANCES AND DENSITIESWHEELRENDERDISTCM   &X CLEO\MIX SETS.INIDISTANCES AND DENSITIESMAPLODDISTANCECM ,i i CLEO\MIX SETS.INIDISTANCES AND DENSITIES DRAWDISTANCE C M(  CLEO\MIX SETS.INI INTERFACENOHUDMONEYZEROS9M  U CLEO\MIX SETS.INISYSTEMFPSLIMITMv H CLEO\MIX SETS.INIDISTANCES AND DENSITIESPEDDESPAWNONSCREENMAXCM Ni CLEO\MIX SETS.INIDISTANCES AND DENSITIESPEDDESPAWNONSCREENMINCM Ni CLEO\MIX SETS.INIDISTANCES AND DENSITIESPEDDESPAWNOFFSCREENCM7 Ni CLEO\MIX SETS.INIGAMEPLAYNOBURNFLIPPEDVEH9MKKDYHY CLEO\MIX SETS.INIGAMEPLAYNOADDHOURSWASTED9M] qB CLEO\MIX SETS.INIGAMEPLAYNOADDHOURSBUSTED9M UB CLEO\MIX SETS.INIGAMEPLAYGOODCITIZENBONUSM yH CLEO\MIX SETS.INIGAMEPLAY RESPRAYANYCAR9Md  C CLEO\MIX SETS.INIGAMEPLAYPEDDESPAWNOFFSCREENCM i CLEO\MIX SETS.INIGAMEPLAYNOACCIDENTCHANCECM 8rh CLEO\MIX SETS.INIGRAPHICSMOONSIZECMN   S CLEO\MIX SETS.INIGRAPHICS MOONSIZEADDCM   S CLEO\MIX SETS.INIGAMEPLAYDRIVERFLEEVSACCECMy   p[ CLEO\MIX SETS.INIGRAPHICSVEHSUNGLARESIZECM# i CLEO\MIX SETS.INIGRAPHICSVEHSUNGLAREALPHACM i CLEO\MIX SETS.INIGRAPHICSGANGWALKVSCHATCMw Ni CLEO\MIX SETS.INIDISTANCES AND DENSITIESSPAWNEDVEHLIMITCM oh  CLEO\MIX SETS.INISYSTEMSTREAMMEMORYLIMIT9MM A A CLEO\MIX SETS.INIWORLDHOWMANYMINSINDAY9M&B  ?IJ NJ CLEO\MIX SETS.INIGRAPHICS RAINFREQUENCYCM i CLEO\MIX SETS.INIGAMEPLAY BODYWIDTHCMa Xh CLEO\MIX SETS.INI INTERFACERADARZOOMOUTFOOTCM &]L CLEO\MIX SETS.INIGAMEPLAY NOREPLAYSCM EJ CLEO\MIX SETS.INIGAMEPLAY COPCARSPEED_19Mh cA CLEO\MIX SETS.INIGAMEPLAY COPCARSPEED_29M mA CLEO\MIX SETS.INIGAMEPLAY COPCARSPEED_3CM @nh CLEO\MIX SETS.INIGAMEPLAY COPCARSPEED_4CMo Dnh CLEO\MIX SETS.INIGAMEPLAY COPCARSPEED_5CM Hnh CLEO\MIX SETS.INIGAMEPLAY COPCARSPEED_5CM Lnh CLEO\MIX SETS.INIGAMEPLAY NOFALLBIKEM*9MW -R Ha*9M* -Ru Hau  CLEO\MIX SETS.INIGAMEPLAYRHINOBACKREACTIONCM   ;hX GhX ShX CLEO\MIX SETS.INIGAMEPLAYRHINOUPREACTIONCM4    vhX CLEO\MIX SETS.INIGAMEPLAY RHINORANGECM i CLEO\MIX SETS.INIGAMEPLAYPASSENGERCHANCECMw $  B CLEO\MIX SETS.INIGRAPHICS NOFAKEPLANES9M' EJ CLEO\MIX SETS.INIGAMEPLAYINFINITESPRINTM9M h9M h CLEO\MIX SETS.INIDISTANCES AND DENSITIESFULLVEHSHADOWDIST9M5 6Vu Vu CLEO\MIX SETS.INIDISTANCES AND DENSITIESFULLVEHSHADOWDIST9M ?V @V CLEO\MIX SETS.INIDISTANCES AND DENSITIESSMOOTHVEHSHADOWMOV9M^ V CLEO\MIX SETS.INIGRAPHICS HEADLIGHTRED9M X CLEO\MIX SETS.INIGRAPHICSHEADLIGHTGREEN9M X CLEO\MIX SETS.INIGRAPHICS HEADLIGHTBLUE9Mk X CLEO\MIX SETS.INIDISTANCES AND DENSITIES VEHDENSITYCM m CLEO\MIX SETS.INIDISTANCES AND DENSITIES PEDDENSITYCM CLEO\MIX SETS.INIDISTANCES AND DENSITIESFINDPATHNODEMAXTRIES9MM C CLEO\MIX SETS.INIGRAPHICSNOCLOUDS9M peJ CLEO\MIX SETS.INIGRAPHICSCLOUDROTATIONSPEEDCM Ti CLEO\MIX SETS.INIADVANCEDDONTPAUSEGAMEONMENU9MQ  M CLEO\MIX SETS.INIGRAPHICSNOBRIGHTLIGHTS9M GW CLEO\MIX SETS.INIGRAPHICSNOBULLETTRACES9M GW CLEO\MIX SETS.INIGAMEPLAYFIXMALE01ACCIDENT 9 M_X  CLEO\MIX SETS.INIWORLDLOCKHOUR9M DJ CLEO\MIX SETS.INIGRAPHICS NORUBBISH9M EJ 8eJ CLEO\MIX SETS.INIGRAPHICS RUBBISHHEIGHTCM` Ȍi CLEO\MIX SETS.INIGRAPHICS NOPLANETRAILS9M T  CLEO\MIX SETS.INIGRAPHICSRUBBISHDESPAWNDISTCM i CLEO\MIX SETS.INIDISTANCES AND DENSITIESTLIGHTCORONADISTCMP `h CLEO\MIX SETS.INIGRAPHICSDOUBLEFACEVEHICLES9M _L CLEO\MIX SETS.INIGRAPHICSDOUBLEFACEBOATS9M L CLEO\MIX SETS.INIGRAPHICSDOUBLEFACEALPHAS9MV WL CLEO\MIX SETS.INIGRAPHICSDOUBLEFACEGROUND9M L CLEO\MIX SETS.INIGRAPHICSDOUBLEFACEOTHERS9M ]LQ$%dHEX@R(VAR'PASSED_LAW1_THE_PARTYPASSED_LAW2_BACK_ALLEY_BRAWLPASSED_LAW3_JURY_FURYPASSED_LAW4_RIOTPASSED_COL1_TREACHEROUS_SWINEPASSED_COL2_MALL_SHOOTOUTPASSED_COL3_GUARDIAN_ANGELSPASSED_COL4_SIR_YES_SIRPASSED_COL5_ALL_HANDS_ON_DECKPASSED_COK1_THE_CHASEPASSED_COK2_PHNOM_PENH_86PASSED_COK3_THE_FASTEST_BOATPASSED_COK4_SUPPLY_AND_DEMANDPASSED_ASS1_RUB_OUTPASSED_KENT1_DEATH_ROWPASSED_TEX1_FOUR_IRONPASSED_HAT1_JUJU_SCRAMBLEPASSED_HAT2_BOMBS_AWAYPASSED_HAT3_DIRTY_LICKINSPASSED_ROCK1_LOVE_JUICE PASSED_ROCK2_PSYCHO_KILLER!PASSED_ROCK3_PUBLICITY_TOUR"PLAYER_CHARPLAYER_ACTORDEFAULT_WAIT_TIMEONMISSION9CUT_SCENE_TIME|CURRENT_TIME_IN_MSARENA_DOOR_1ARENA_DOOR_2FILM_STUDIO_FRONT_GATE_CLOSEDFILM_STUDIO_BACK_GATE_CLOSEDFILM_STUDIO_FRONT_GATE_OPENFILM_STUDIO_BACK_GATE_OPENPRINT_WORKS_ASSETCAR_SHOWROOM_ASSETFILM_STUDIO_ASSETICE_CREAM_FACTORY_ASSETLANCE_VANCEFLAGSRC U// http://gtaforums.com/topic/117195-documenting-gta3vc-memory-addresses/page-33 {$cleo} {$USE ini} 03A4: name_thread 'mixsets' const ReloadCheat = 5@ DrawDistance = 11@ FixMale01Accident = 12@ end //01B5: force_weather 2 //01B6: set_weather 2 //00C0: set_current_time 0 0 gosub @ReadINI /////////////////////////////////////// //0AC7: 1@ = var 0@ offset ///0A8C: write_memory 0x428DE3 size 4 value 1@ vp 1 /////////////////////////////////////// 0@ = 0.0 while true wait 0 if ReloadCheat > 0 then if 0ADC: test_cheat ReloadCheat then 0ACD: show_text_highpriority "~y~Mix Sets Reloaded" time 700 0A92: create_custom_thread "Mix Sets (Junior_Djjr).cs" 0A93: end_custom_thread end end /* if 0ADC: test_cheat "pmn" then model.Load(#RHINO) 038B: load_requested_models 04C4: store_coords_to 1@ 2@ 3@ from_actor $player_actor with_offset 0.0 5.0 0.0 car.Create(0@,#RHINO,1@,2@,3@) 020A: set_car 0@ door_status_to 6 end */ /* if 0AB0: key_pressed 107 then 0@ += 0.01 end if 0AB0: key_pressed 109 then 0@ -= 0.01 end */ //0A8C: write_memory 0x0056F4B7 size 3 value 0x90 vp 1 //0A8C: write_memory 0x698E20 size 4 value 40.0 vp 0 //0A8C: write_memory 0x68E058 size 4 value 0@ vp 0 // body width //0A8C: write_memory 0x68E058 size 4 value 0@ vp 1 //0A8C: write_memory 0x69A608 size 4 value 1.0 vp 1 //0A8C: write_memory 0x68703C size 4 value 200.0 vp 0 //0A8C: write_memory 0x687040 size 4 value 2.0 vp 0 //0A8C: write_memory 0x687D18 size 4 value 150.0 vp 0 //0A8D: 1@ = read_memory 0xA1029C size 4 vp 0 //0@++ //0AD1: show_formatted_text_highpriority "%d" time 2000 0@ //0AD1: show_formatted_text_highpriority "%.5f" time 2000 0@ //0A8C: write_memory 0x7E4778 size 4 value 50.0 vp 0 //0A8C: write_memory 0x68F590 size 4 value 2.0 vp 1 //0A8C: write_memory 0x68703C size 4 value 200.0 vp 0 //0A8C: write_memory 0x687218 size 4 value 100.0 vp 0 //0A8C: write_memory 0x698CD0 size 4 value 50.0 vp 1 //23.0 distncia spawn //0A8C: write_memory 0x698CA4 size 4 value 10.0 vp 1 if FixMale01Accident == true then //signed int __usercall CPopulation::ChooseCivilianOccupation@(signed int a1@, int a2) 0AA7: call_function 0x53B070 num_params 2 pop 2 0 0 -> 1@ if 0248: model 1@ available then 0A8C: write_memory 0x53B47E size 1 value 1@ vp 1 end end if DrawDistance > 0 then 0A8C: write_memory 0x690220 size 4 value DrawDistance vp 0 end end /////////////////////////////////////// :ReadINI const pExtraVars = 14@ pOffset = 15@ end var pExtraVars : int pOffset : int end 0AC6: pExtraVars = label @ExtraVars offset :ConstDefinitions const VehLODdistance = 0 WheelRenderDist = 4 VehDespawnOffScreen = 8 VehDespawnOnScreen = 12 MoonSize = 16 MoonSizeAdd = 20 DriverFleeVsAcce = 24 RhinoBackReaction = 28 RhinoUpReaction = 32 PassengerChance = 36 end if or 8AF0: not 0@ = get_int_from_ini_file "cleo\Mix Sets.ini" section "Mod Settings" key "Enable" 0@ <> true then 0A93: end_custom_thread end if and 0AF0: 0@ = get_int_from_ini_file "cleo\Mix Sets.ini" section "Mod Settings" key "ReadDelay" 0@ > 0 then wait 0@ end 0AC6: ReloadCheat = label @ReloadCheat offset if 0AF4: ReloadCheat = read_string_from_ini_file "cleo\Mix Sets.ini" section "Mod Settings" key "ReloadCommand" then else ReloadCheat = -1 end ////////////////////////////////////////////////////////////////////////// if and 0AF2: 0@ = get_float_from_ini_file "cleo\Mix Sets.ini" section "World" key "Gravity" 0@ <> -1.0 then 0A8C: write_memory 0x68F5F0 size 4 value 0@ vp 0 end if and 0AF2: 0@ = get_float_from_ini_file "cleo\Mix Sets.ini" section "Graphics" key "PointLightMult" 0@ <> -1.0 then 0A8C: write_memory 0x698A8C size 4 value 0@ vp 0 end if and 0AF2: 0@ = get_float_from_ini_file "cleo\Mix Sets.ini" section "Interface" key "LetterWidth" 0@ <> -1.0 then 0A8C: write_memory 0x6971DC size 4 value 0@ vp 0 end if and 0AF2: 0@ = get_float_from_ini_file "cleo\Mix Sets.ini" section "Interface" key "LetterHeight" 0@ <> -1.0 then 0A8C: write_memory 0x6971D0 size 4 value 0@ vp 0 end if and 0AF2: 0@ = get_float_from_ini_file "cleo\Mix Sets.ini" section "Distances and Densities" key "VehDespawnOffScreen" 0@ <> -1.0 then 0A8E: pOffset = pExtraVars + VehDespawnOffScreen 0A8C: write_memory pOffset size 4 value 0@ vp 0 0A8C: write_memory 0x4261AA size 4 value pOffset vp 1 //0A8C: write_memory 0x687138 size 4 value 0@ vp 0 end if and 0AF2: 0@ = get_float_from_ini_file "cleo\Mix Sets.ini" section "Distances and Densities" key "VehDespawnOnScreen" 0@ <> -1.0 then 0A8E: pOffset = pExtraVars + VehDespawnOnScreen 0A8C: write_memory pOffset size 4 value 0@ vp 0 0A8C: write_memory 0x42619C size 4 value pOffset vp 1 //0A8C: write_memory 0x6871F8 size 4 value 0@ vp 0 end if and 0AF2: 0@ = get_float_from_ini_file "cleo\Mix Sets.ini" section "Distances and Densities" key "VehLODdistance" 0@ <> -1.0 then 0A8E: pOffset = pExtraVars + VehLODdistance 0A8C: write_memory pOffset size 4 value 0@ vp 0 0A8C: write_memory 0x58189D size 4 value pOffset vp 1 end if and 0AF2: 0@ = get_float_from_ini_file "cleo\Mix Sets.ini" section "Distances and Densities" key "WheelRenderDist" 0@ <> -1.0 then 0A8E: pOffset = pExtraVars + WheelRenderDist 0A8C: write_memory pOffset size 4 value 0@ vp 0 0A8C: write_memory 0x5826DD size 4 value pOffset vp 1 end if and 0AF2: 0@ = get_float_from_ini_file "cleo\Mix Sets.ini" section "Distances and Densities" key "MapLODdistance" 0@ <> -1.0 then 0A8C: write_memory 0x69022C size 4 value 0@ vp 0 0A8C: write_memory 0x698FE0 size 4 value 0@ vp 0 end if and 0AF2: DrawDistance = get_float_from_ini_file "cleo\Mix Sets.ini" section "Distances and Densities" key "DrawDistance" DrawDistance <> -1.0 then else DrawDistance = -1.0 end if and 0AF0: 0@ = get_int_from_ini_file "cleo\Mix Sets.ini" section "Interface" key "NoHudMoneyZeros" 0@ == true then 0AC6: pOffset = label @NoHudMoneyZeros offset 0A8C: write_memory 0x5581A3 size 4 value pOffset vp 1 end if and 0AF0: 0@ = get_int_from_ini_file "cleo\Mix Sets.ini" section "System" key "FPSlimit" 0@ > 0 then 0A8C: write_memory 0x9B48EC size 4 value 0@ vp 0 end if and 0AF2: 0@ = get_float_from_ini_file "cleo\Mix Sets.ini" section "Distances and Densities" key "PedDespawnOnScreenMax" 0@ <> -1.0 then 0A8C: write_memory 0x694EBC size 4 value 0@ vp 0 end if and 0AF2: 0@ = get_float_from_ini_file "cleo\Mix Sets.ini" section "Distances and Densities" key "PedDespawnOnScreenMin" 0@ <> -1.0 then 0A8C: write_memory 0x694EB0 size 4 value 0@ vp 0 end if and 0AF2: 0@ = get_float_from_ini_file "cleo\Mix Sets.ini" section "Distances and Densities" key "PedDespawnOffScreen" 0@ <> -1.0 then 0A8C: write_memory 0x694EB4 size 4 value 0@ vp 0 end if and 0AF0: 0@ = get_int_from_ini_file "cleo\Mix Sets.ini" section "Gameplay" key "NoBurnFlippedVeh" 0@ == true then hex // cars flipped don't burn DF 05 01 12 E0 4B 00 04 04 01 90 90 90 90 04 01 DF 05 01 16 E0 4B 00 04 02 01 90 90 00 00 04 01 DF 05 01 44 B7 59 00 04 04 01 90 90 90 90 04 01 DF 05 01 48 B7 59 00 04 02 01 90 90 00 00 04 01 end end if and 0AF0: 0@ = get_int_from_ini_file "cleo\Mix Sets.ini" section "Gameplay" key "NoAddHoursWasted" 0@ == true then 0A8C: write_memory 0x42BD71 size 5 value 0x90 vp 1 end if and 0AF0: 0@ = get_int_from_ini_file "cleo\Mix Sets.ini" section "Gameplay" key "NoAddHoursBusted" 0@ == true then 0A8C: write_memory 0x42C155 size 5 value 0x90 vp 1 end if and 0AF0: 0@ = get_int_from_ini_file "cleo\Mix Sets.ini" section "Gameplay" key "GoodCitizenBonus" 0@ > 0 then 0A8C: write_memory 0x489D79 size 1 value 0@ vp 0 end if and 0AF0: 0@ = get_int_from_ini_file "cleo\Mix Sets.ini" section "Gameplay" key "ResprayAnyCar" 0@ == true then 0A8C: write_memory 0x430CF3 size 2 value 0x01B0 vp 1 end if and 0AF2: 0@ = get_float_from_ini_file "cleo\Mix Sets.ini" section "Gameplay" key "PedDespawnOffScreen" 0@ <> -1.0 then 0A8C: write_memory 0x69C780 size 4 value 0@ vp 0 end if and 0AF2: 0@ = get_float_from_ini_file "cleo\Mix Sets.ini" section "Gameplay" key "NoAccidentChance" 0@ <> -1.0 then 0A8C: write_memory 0x687238 size 4 value 0@ vp 0 end if and 0AF2: 0@ = get_float_from_ini_file "cleo\Mix Sets.ini" section "Graphics" key "MoonSize" 0@ <> -1.0 then 0A8E: pOffset = pExtraVars + MoonSize 0A8C: write_memory pOffset size 4 value 0@ vp 0 0A8C: write_memory 0x53FEBF size 4 value pOffset vp 1 end if and 0AF2: 0@ = get_float_from_ini_file "cleo\Mix Sets.ini" section "Graphics" key "MoonSizeAdd" 0@ <> -1.0 then 0A8E: pOffset = pExtraVars + MoonSizeAdd 0A8C: write_memory pOffset size 4 value 0@ vp 0 0A8C: write_memory 0x53FEC5 size 4 value pOffset vp 1 end if and 0AF2: 0@ = get_float_from_ini_file "cleo\Mix Sets.ini" section "Gameplay" key "DriverFleeVsAcce" 0@ <> -1.0 then 0A8E: pOffset = pExtraVars + DriverFleeVsAcce 0A8C: write_memory pOffset size 4 value 0@ vp 0 0A8C: write_memory 0x5B9470 size 4 value pOffset vp 1 end if and 0AF2: 0@ = get_float_from_ini_file "cleo\Mix Sets.ini" section "Graphics" key "VehSunGlareSize" 0@ <> -1.0 then 0A8C: write_memory 0x69C6D4 size 4 value 0@ vp 0 end if and 0AF2: 0@ = get_float_from_ini_file "cleo\Mix Sets.ini" section "Graphics" key "VehSunGlareAlpha" 0@ <> -1.0 then 0A8C: write_memory 0x69C6C4 size 4 value 0@ vp 0 end if and 0AF2: 0@ = get_float_from_ini_file "cleo\Mix Sets.ini" section "Graphics" key "GangWalkVsChat" 0@ <> -1.0 then 0A8C: write_memory 0x694E08 size 4 value 0@ vp 0 end if and 0AF2: 0@ = get_float_from_ini_file "cleo\Mix Sets.ini" section "Distances and Densities" key "SpawnedVehLimit" 0@ <> -1.0 then 0A8C: write_memory 0x686FCC size 4 value 12 vp 0 end if and 0AF0: 0@ = get_int_from_ini_file "cleo\Mix Sets.ini" section "System" key "StreamMemoryLimit" 0@ <> -1 then if 0@ > 2047 then 0A8C: write_memory 0x41079F size 4 value 2147483647 vp 1 else 0@ *= 1048576 0A8C: write_memory 0x41079F size 4 value 0@ vp 1 end end if and 0AF0: 0@ = get_int_from_ini_file "cleo\Mix Sets.ini" section "World" key "HowManyMinsInDay" 0@ <> -1 then 0093: 0@ = integer 0@ to_float 0@ *= 41.66666666 0092: 0@ = float 0@ to_integer 0A8C: write_memory 0x97F2B4 size 4 value 0@ vp 0 0A8C: write_memory 0x4A493F size 4 value 0@ vp 1 0A8C: write_memory 0x4A4EB5 size 4 value 0@ vp 1 end if and 0AF2: 0@ = get_float_from_ini_file "cleo\Mix Sets.ini" section "Graphics" key "RainFrequency" 0@ <> -1.0 then 0A8C: write_memory 0x69A004 size 4 value 0@ vp 0 end if and 0AF2: 0@ = get_float_from_ini_file "cleo\Mix Sets.ini" section "Gameplay" key "BodyWidth" 0@ <> -1.0 then 0A8C: write_memory 0x68E058 size 4 value 0@ vp 0 end if and 0AF2: 0@ = get_float_from_ini_file "cleo\Mix Sets.ini" section "Interface" key "RadarZoomOutFoot" 0@ <> -1.0 then 0A8C: write_memory 0x4C5D26 size 4 value 0@ vp 1 end if and 0AF2: 0@ = get_float_from_ini_file "cleo\Mix Sets.ini" section "Gameplay" key "NoReplays" 0@ <> -1.0 then 0A8C: write_memory 0x4A45C3 size 5 value 0x90 vp 1 end if and 0AF0: 0@ = get_int_from_ini_file "cleo\Mix Sets.ini" section "Gameplay" key "CopCarSpeed_1" 0@ <> -1 then 0A8C: write_memory 0x419763 size 4 value 0@ vp 1 //1 end if and 0AF0: 0@ = get_int_from_ini_file "cleo\Mix Sets.ini" section "Gameplay" key "CopCarSpeed_2" 0@ <> -1 then 0A8C: write_memory 0x41976D size 4 value 0@ vp 1 //2 end if and 0AF2: 0@ = get_float_from_ini_file "cleo\Mix Sets.ini" section "Gameplay" key "CopCarSpeed_3" 0@ <> -1.0 then 0A8C: write_memory 0x686E40 size 4 value 0@ vp 0 //3 end if and 0AF2: 0@ = get_float_from_ini_file "cleo\Mix Sets.ini" section "Gameplay" key "CopCarSpeed_4" 0@ <> -1.0 then 0A8C: write_memory 0x686E44 size 4 value 0@ vp 0 //4 end if and 0AF2: 0@ = get_float_from_ini_file "cleo\Mix Sets.ini" section "Gameplay" key "CopCarSpeed_5" 0@ <> -1.0 then 0A8C: write_memory 0x686E48 size 4 value 0@ vp 0 //5 end if and 0AF2: 0@ = get_float_from_ini_file "cleo\Mix Sets.ini" section "Gameplay" key "CopCarSpeed_5" 0@ <> -1.0 then 0A8C: write_memory 0x686E4C size 4 value 0@ vp 0 //6 end if 0AF0: 0@ = get_int_from_ini_file "cleo\Mix Sets.ini" section "Gameplay" key "NoFallBike" then if 0@ == 1 then 0A8C: write_memory 0x522D07 size 1 value 0xEB vp 1 0A8C: write_memory 0x6148C2 size 2 value 0x9090 vp 1 else if 0@ == 2 then 0A8C: write_memory 0x522D07 size 1 value 0x75 vp 1 0A8C: write_memory 0x6148C2 size 2 value 0x0C75 vp 1 end end end if and 0AF2: 0@ = get_float_from_ini_file "cleo\Mix Sets.ini" section "Gameplay" key "RhinoBackReaction" 0@ <> -1.0 then 0A8E: pOffset = pExtraVars + RhinoBackReaction 0A8C: write_memory pOffset size 4 value 0@ vp 0 0A8C: write_memory 0x58683B size 4 value pOffset vp 1 0A8C: write_memory 0x586847 size 4 value pOffset vp 1 0A8C: write_memory 0x586853 size 4 value pOffset vp 1 end if and 0AF2: 0@ = get_float_from_ini_file "cleo\Mix Sets.ini" section "Gameplay" key "RhinoUpReaction" 0@ <> -1.0 then 0A8E: pOffset = pExtraVars + RhinoUpReaction 0A8C: write_memory pOffset size 4 value 0@ vp 0 0A8C: write_memory 0x586876 size 4 value pOffset vp 1 end if and 0AF2: 0@ = get_float_from_ini_file "cleo\Mix Sets.ini" section "Gameplay" key "RhinoRange" 0@ <> -1.0 then 0A8C: write_memory 0x69A610 size 4 value 0@ vp 1 // don't use more than 200.0 end if and 0AF0: 0@ = get_float_from_ini_file "cleo\Mix Sets.ini" section "Gameplay" key "PassengerChance" 0@ <> -1.0 then 0A8E: pOffset = pExtraVars + PassengerChance 0A8C: write_memory pOffset size 4 value 0@ vp 0 0A8C: write_memory 0x428DE3 size 4 value pOffset vp 1 end if and 0AF0: 0@ = get_int_from_ini_file "cleo\Mix Sets.ini" section "Graphics" key "NoFakePlanes" 0@ == true then 0A8C: write_memory 0x4A4515 size 5 value 0x90 vp 1 end if 0AF0: 0@ = get_int_from_ini_file "cleo\Mix Sets.ini" section "Gameplay" key "InfiniteSprint" then if 0@ == 1 then 0A8C: write_memory 0x94AE68 size 1 value 1 vp 0 else if 0@ == 2 then 0A8C: write_memory 0x94AE68 size 1 value 0 vp 0 end end end if and 0AF0: 0@ = get_int_from_ini_file "cleo\Mix Sets.ini" section "Distances and Densities" key "FullVehShadowDist" 0@ == true then 0A8C: write_memory 0x0056DD36 size 1 value 0x75 vp 1 0A8C: write_memory 0x0056E004 size 1 value 0x75 vp 1 end if and 0AF0: 0@ = get_int_from_ini_file "cleo\Mix Sets.ini" section "Distances and Densities" key "FullVehShadowDist" 0@ == true then 0A8C: write_memory 0x56DA3F size 1 value 0xE9 vp 1 0A8C: write_memory 0x56DA40 size 4 value 0x000001AF vp 1 end if and 0AF0: 0@ = get_int_from_ini_file "cleo\Mix Sets.ini" section "Distances and Densities" key "SmoothVehShadowMov" 0@ == true then 0A8C: write_memory 0x0056DEC1 size 1 value 0x85 vp 1 end if and 0AF0: 0@ = get_int_from_ini_file "cleo\Mix Sets.ini" section "Graphics" key "HeadlightRed" 0@ <> -1 then 0A8C: write_memory 0x0058E2B7 size 1 value 0@ vp 1 end if and 0AF0: 0@ = get_int_from_ini_file "cleo\Mix Sets.ini" section "Graphics" key "HeadlightGreen" 0@ <> -1 then 0A8C: write_memory 0x0058E2B9 size 1 value 0@ vp 1 end if and 0AF0: 0@ = get_int_from_ini_file "cleo\Mix Sets.ini" section "Graphics" key "HeadlightBlue" 0@ <> -1 then 0A8C: write_memory 0x0058E2BB size 1 value 0@ vp 1 end if and 0AF2: 0@ = get_float_from_ini_file "cleo\Mix Sets.ini" section "Distances and Densities" key "VehDensity" 0@ <> -1.0 then //01EB: set_traffic_density_multiplier_to 0@ 0A8C: write_memory 0x6DBA04 size 4 value 0@ vp 0 end if and 0AF2: 0@ = get_float_from_ini_file "cleo\Mix Sets.ini" section "Distances and Densities" key "PedDensity" 0@ <> -1.0 then 03DE: set_pedestrians_density_multiplier_to 0@ end if and 0AF0: 0@ = get_int_from_ini_file "cleo\Mix Sets.ini" section "Distances and Densities" key "FindPathNodeMaxTries" 0@ <> -1 then 0A8C: write_memory 0x4386A4 size 4 value 0@ vp 1 end if and 0AF0: 0@ = get_int_from_ini_file "cleo\Mix Sets.ini" section "Graphics" key "NoClouds" 0@ == true then 0A8C: write_memory 0x4A6570 size 5 value 0x90 vp 1 end if and 0AF2: 0@ = get_float_from_ini_file "cleo\Mix Sets.ini" section "Graphics" key "CloudRotationSpeed" 0@ <> -1.0 then 0A8C: write_memory 0x6954E8 size 4 value 0@ vp 1 end if and 0AF0: 0@ = get_int_from_ini_file "cleo\Mix Sets.ini" section "Advanced" key "DontPauseGameOnMenu" 0@ == true then 0A8C: write_memory 0x4D0DA0 size 7 value 0x90 vp 1 end if and 0AF0: 0@ = get_int_from_ini_file "cleo\Mix Sets.ini" section "Graphics" key "NoBrightLights" 0@ == true then 0A8C: write_memory 0x57479D size 5 value 0x90 vp 1 end if and 0AF0: 0@ = get_int_from_ini_file "cleo\Mix Sets.ini" section "Graphics" key "NoBulletTraces" 0@ == true then 0A8C: write_memory 0x574798 size 5 value 0x90 vp 1 end if and 0AF0: FixMale01Accident = get_int_from_ini_file "cleo\Mix Sets.ini" section "Gameplay" key "FixMale01Accident" FixMale01Accident == true then else FixMale01Accident = false end if and 0AF0: 0@ = get_int_from_ini_file "cleo\Mix Sets.ini" section "World" key "LockHour" 0@ == true then 0A8C: write_memory 0x4A44F7 size 5 value 0x90 vp 1 end if and 0AF0: 0@ = get_int_from_ini_file "cleo\Mix Sets.ini" section "Graphics" key "NoRubbish" 0@ == true then 0A8C: write_memory 0x4A45E6 size 5 value 0x90 vp 1 0A8C: write_memory 0x4A6538 size 5 value 0x90 vp 1 end if and 0AF2: 0@ = get_float_from_ini_file "cleo\Mix Sets.ini" section "Graphics" key "RubbishHeight" 0@ <> -1.0 then 0A8C: write_memory 0x698CC8 size 4 value 0@ vp 1 end if and 0AF0: 0@ = get_int_from_ini_file "cleo\Mix Sets.ini" section "Graphics" key "NoPlaneTrails" 0@ == true then 0A8C: write_memory 0x54F3B3 size 9 value 0x90 vp 1 end if and 0AF2: 0@ = get_float_from_ini_file "cleo\Mix Sets.ini" section "Graphics" key "RubbishDespawnDist" 0@ <> -1.0 then 0A8C: write_memory 0x698D08 size 4 value 0@ vp 0 end if and 0AF2: 0@ = get_float_from_ini_file "cleo\Mix Sets.ini" section "Distances and Densities" key "TLightCoronaDist" 0@ <> -1.0 then 0A8C: write_memory 0x68A860 size 4 value 0@ vp 0 end if and 0AF0: 0@ = get_int_from_ini_file "cleo\Mix Sets.ini" section "Graphics" key "DoubleFaceVehicles" 0@ == true then 0A8C: write_memory 0x4C9E5F size 1 value 0 vp 1 end if and 0AF0: 0@ = get_int_from_ini_file "cleo\Mix Sets.ini" section "Graphics" key "DoubleFaceBoats" 0@ == true then 0A8C: write_memory 0x4C9F08 size 1 value 0 vp 1 end if and 0AF0: 0@ = get_int_from_ini_file "cleo\Mix Sets.ini" section "Graphics" key "DoubleFaceAlphas" 0@ == true then 0A8C: write_memory 0x4CA157 size 1 value 0 vp 1 end if and 0AF0: 0@ = get_int_from_ini_file "cleo\Mix Sets.ini" section "Graphics" key "DoubleFaceGround" 0@ == true then 0A8C: write_memory 0x4CA199 size 1 value 0 vp 1 end if and 0AF0: 0@ = get_int_from_ini_file "cleo\Mix Sets.ini" section "Graphics" key "DoubleFaceOthers" 0@ == true then 0A8C: write_memory 0x4C9F5D size 1 value 0 vp 1 end return /////////////////////////////////////// :ExtraVars hex 00 00 00 00 //VehLODdistance 00 00 00 00 //WheelRenderDist 00 00 00 00 //VehDespawnOffScreen 00 00 00 00 //VehDespawnOnScreen 00 00 00 00 //MoonSize 00 00 00 00 //MoonSizeAdd 00 00 00 00 //DriverFleeVsAcce 00 00 00 00 //RhinoBackReaction 00 00 00 00 //RhinoUpReaction 00 00 00 00 //PassengerChance end goto @ConstDefinitions // just to go up using ctrl+num2 on Sanny Builder :NoHudMoneyZeros hex "$%d" 00 end :ReloadCheat hex 00 00 00 00 00 00 00 00 end :test hex 00 00 00 00 end __SBFTR