fragments
{
	minMoveForce	0 
	artAssetID	-1 
	becomeRope	0 
	attachBottomEnd	0 
	estimatedCacheSize	1884 
	estimatedArticulatedCacheSize	0 
	cloneBoundPartsInCache	0 
	rootCGOffset	0	0	0 
	unbrokenCGOffset	0	0	0 
	dampingLinearC	0.02	0.02	0.02 
	dampingLinearV	0.02	0.02	0.02 
	dampingLinearV2	0.0099999998	0.0099999998	0.0099999998 
	dampingAngularC	0.02	0.02	0.02 
	dampingAngularV	0.02	0.02	0.02 
	dampingAngularV2	0.0099999998	0.0099999998	0.0099999998 
	group GB_streetsign03		{
		strength	100 
		forceTransmissionScaleUp	0.25 
		forceTransmissionScaleDown	0.050000001 
		jointStiffness	0 
		minSoftAngle1	-1 
		maxSoftAngle1	1 
		maxSoftAngle2	1 
		maxSoftAngle3	1 
		rotationSpeed	0 
		rotationStrength	0 
		restoringStrength	0 
		restoringMaxTorque	0 
		latchStrength	0 
		minDamageForce	100 
		damageHealth	1000 
		child			{
			pristineMass all	12.999996 
			damagedMass all	12.999996 
		}
		child			{
			pristineMass all	12.999996 
			damagedMass all	12.999996 
		}
		child			{
			pristineMass all	12.999996 
			damagedMass all	12.999996 
		}
		group streetsign03_sign			{
			strength	1.8 
			forceTransmissionScaleUp	0.25 
			forceTransmissionScaleDown	0.050000001 
			jointStiffness	0 
			minSoftAngle1	-1 
			maxSoftAngle1	1 
			maxSoftAngle2	1 
			maxSoftAngle3	1 
			rotationSpeed	0 
			rotationStrength	0 
			restoringStrength	0 
			restoringMaxTorque	0 
			latchStrength	0 
			minDamageForce	100 
			damageHealth	1000 
			child				{
				pristineMass all	10.000001 
				damagedMass all	10.000001 
			}
			group streetsign03_stand				{
				strength	1.5 
				forceTransmissionScaleUp	0.25 
				forceTransmissionScaleDown	0.050000001 
				jointStiffness	0 
				minSoftAngle1	-1 
				maxSoftAngle1	1 
				maxSoftAngle2	1 
				maxSoftAngle3	1 
				rotationSpeed	0 
				rotationStrength	0 
				restoringStrength	0 
				restoringMaxTorque	0 
				latchStrength	0 
				minDamageForce	10 
				damageHealth	100 
				child					{
					pristineMass all	3.1239996 
					damagedMass all	3.1239996 
				}
				child					{
					pristineMass all	3.1239996 
					damagedMass all	3.1239996 
				}
				child					{
					pristineMass all	3.1239996 
					damagedMass all	3.1239996 
				}
			}
		}
	}
	selfCollisionCount	0 
}
