fragments
{
	minMoveForce	1000 
	artAssetID	-1 
	becomeRope	0 
	attachBottomEnd	0 
	estimatedCacheSize	7944 
	estimatedArticulatedCacheSize	0 
	cloneBoundPartsInCache	0 
	unbrokenCGOffset	0	0	0 
	dampingLinearC	0.02	0.02	0.02 
	dampingLinearV	0.02	0.02	0.02 
	dampingLinearV2	0.0099999998	0.0099999998	0.0099999998 
	dampingAngularC	0.02	0.02	0.02 
	dampingAngularV	0.02	0.02	0.02 
	dampingAngularV2	0.0099999998	0.0099999998	0.0099999998 
	group Fire_Esc_12		{
		strength	800 
		forceTransmissionScaleUp	0.5 
		forceTransmissionScaleDown	0.5 
		jointStiffness	0 
		minSoftAngle1	-1 
		maxSoftAngle1	1 
		maxSoftAngle2	1 
		maxSoftAngle3	1 
		rotationSpeed	0 
		rotationStrength	0 
		restoringStrength	0 
		restoringMaxTorque	0 
		latchStrength	0 
		minDamageForce	100 
		damageHealth	1000 
		child			{
			pristineMass all	50 
			damagedMass all	120.51496 
		}
		child			{
			pristineMass all	50 
			damagedMass all	120.51496 
		}
		child			{
			pristineMass all	50 
			damagedMass all	120.51496 
		}
		child			{
			pristineMass all	50 
			damagedMass all	120.51496 
		}
		group FIRE_ESC_B2			{
			strength	800 
			forceTransmissionScaleUp	0.5 
			forceTransmissionScaleDown	0.5 
			jointStiffness	0 
			minSoftAngle1	-1 
			maxSoftAngle1	1 
			maxSoftAngle2	1 
			maxSoftAngle3	1 
			rotationSpeed	0 
			rotationStrength	0 
			restoringStrength	0 
			restoringMaxTorque	0 
			latchStrength	0 
			minDamageForce	100 
			damageHealth	1000 
			child				{
				pristineMass all	50 
				damagedMass all	120.51496 
			}
		}
		group FIRE_ESC_B1			{
			strength	800 
			forceTransmissionScaleUp	0.5 
			forceTransmissionScaleDown	0.5 
			jointStiffness	0 
			minSoftAngle1	-1 
			maxSoftAngle1	1 
			maxSoftAngle2	1 
			maxSoftAngle3	1 
			rotationSpeed	0 
			rotationStrength	0 
			restoringStrength	0 
			restoringMaxTorque	0 
			latchStrength	0 
			minDamageForce	100 
			damageHealth	1000 
			child				{
				pristineMass all	50 
				damagedMass all	120.51496 
			}
			group FIRE_ESC_LADDER				{
				strength	800 
				forceTransmissionScaleUp	0.5 
				forceTransmissionScaleDown	0.5 
				jointStiffness	0 
				minSoftAngle1	-1 
				maxSoftAngle1	1 
				maxSoftAngle2	1 
				maxSoftAngle3	1 
				rotationSpeed	0 
				rotationStrength	0 
				restoringStrength	0 
				restoringMaxTorque	0 
				latchStrength	0 
				minDamageForce	100 
				damageHealth	1000 
				child					{
					pristineMass all	50 
					damagedMass all	120.51496 
				}
			}
		}
		group FIRE_ESC_T3			{
			strength	800 
			forceTransmissionScaleUp	0.5 
			forceTransmissionScaleDown	0.5 
			jointStiffness	0 
			minSoftAngle1	-1 
			maxSoftAngle1	1 
			maxSoftAngle2	1 
			maxSoftAngle3	1 
			rotationSpeed	0 
			rotationStrength	0 
			restoringStrength	0 
			restoringMaxTorque	0 
			latchStrength	0 
			minDamageForce	100 
			damageHealth	1000 
			child				{
				pristineMass all	50 
				damagedMass all	120.51496 
			}
			group FIRE_ESC_T6				{
				strength	800 
				forceTransmissionScaleUp	0.5 
				forceTransmissionScaleDown	0.5 
				jointStiffness	0 
				minSoftAngle1	-1 
				maxSoftAngle1	1 
				maxSoftAngle2	1 
				maxSoftAngle3	1 
				rotationSpeed	0 
				rotationStrength	0 
				restoringStrength	0 
				restoringMaxTorque	0 
				latchStrength	0 
				minDamageForce	100 
				damageHealth	1000 
				child					{
					pristineMass all	50 
					damagedMass all	120.51496 
				}
			}
			group FIRE_ESC_T5				{
				strength	800 
				forceTransmissionScaleUp	0.5 
				forceTransmissionScaleDown	0.5 
				jointStiffness	0 
				minSoftAngle1	-1 
				maxSoftAngle1	1 
				maxSoftAngle2	1 
				maxSoftAngle3	1 
				rotationSpeed	0 
				rotationStrength	0 
				restoringStrength	0 
				restoringMaxTorque	0 
				latchStrength	0 
				minDamageForce	100 
				damageHealth	1000 
				child					{
					pristineMass all	50 
					damagedMass all	120.51496 
				}
			}
			group FIRE_ESC_STRUT_1				{
				strength	800 
				forceTransmissionScaleUp	0.5 
				forceTransmissionScaleDown	0.5 
				jointStiffness	0 
				minSoftAngle1	-1 
				maxSoftAngle1	1 
				maxSoftAngle2	1 
				maxSoftAngle3	1 
				rotationSpeed	0 
				rotationStrength	0 
				restoringStrength	0 
				restoringMaxTorque	0 
				latchStrength	0 
				minDamageForce	100 
				damageHealth	1000 
				child					{
					pristineMass all	50 
					damagedMass all	120.51496 
				}
			}
			group FIRE_ESC_STRUT_2				{
				strength	800 
				forceTransmissionScaleUp	0.5 
				forceTransmissionScaleDown	0.5 
				jointStiffness	0 
				minSoftAngle1	-1 
				maxSoftAngle1	1 
				maxSoftAngle2	1 
				maxSoftAngle3	1 
				rotationSpeed	0 
				rotationStrength	0 
				restoringStrength	0 
				restoringMaxTorque	0 
				latchStrength	0 
				minDamageForce	100 
				damageHealth	1000 
				child					{
					pristineMass all	50 
					damagedMass all	120.51496 
				}
			}
			group FIRE_ESC_STEP_3				{
				strength	800 
				forceTransmissionScaleUp	0.5 
				forceTransmissionScaleDown	0.5 
				jointStiffness	0 
				minSoftAngle1	-1 
				maxSoftAngle1	1 
				maxSoftAngle2	1 
				maxSoftAngle3	1 
				rotationSpeed	0 
				rotationStrength	0 
				restoringStrength	0 
				restoringMaxTorque	0 
				latchStrength	0 
				minDamageForce	100 
				damageHealth	1000 
				child					{
					pristineMass all	50 
					damagedMass all	120.51496 
				}
				group FIRE_ESC_STEP_2					{
					strength	800 
					forceTransmissionScaleUp	0.5 
					forceTransmissionScaleDown	0.5 
					jointStiffness	0 
					minSoftAngle1	-1 
					maxSoftAngle1	1 
					maxSoftAngle2	1 
					maxSoftAngle3	1 
					rotationSpeed	0 
					rotationStrength	0 
					restoringStrength	0 
					restoringMaxTorque	0 
					latchStrength	0 
					minDamageForce	100 
					damageHealth	1000 
					child						{
						pristineMass all	50 
						damagedMass all	120.51496 
					}
					group FIRE_ESC_STEP_1						{
						strength	800 
						forceTransmissionScaleUp	0.5 
						forceTransmissionScaleDown	0.5 
						jointStiffness	0 
						minSoftAngle1	-1 
						maxSoftAngle1	1 
						maxSoftAngle2	1 
						maxSoftAngle3	1 
						rotationSpeed	0 
						rotationStrength	0 
						restoringStrength	0 
						restoringMaxTorque	0 
						latchStrength	0 
						minDamageForce	100 
						damageHealth	1000 
						child							{
							pristineMass all	50 
							damagedMass all	120.51496 
						}
						group FIRE_ESC_HANDRAIL_4							{
							strength	800 
							forceTransmissionScaleUp	0.5 
							forceTransmissionScaleDown	0.5 
							jointStiffness	0 
							minSoftAngle1	-1 
							maxSoftAngle1	1 
							maxSoftAngle2	1 
							maxSoftAngle3	1 
							rotationSpeed	0 
							rotationStrength	0 
							restoringStrength	0 
							restoringMaxTorque	0 
							latchStrength	0 
							minDamageForce	100 
							damageHealth	1000 
							child								{
								pristineMass all	50 
								damagedMass all	120.51496 
							}
						}
						group FIRE_ESC_HANDRAIL_3							{
							strength	800 
							forceTransmissionScaleUp	0.5 
							forceTransmissionScaleDown	0.5 
							jointStiffness	0 
							minSoftAngle1	-1 
							maxSoftAngle1	1 
							maxSoftAngle2	1 
							maxSoftAngle3	1 
							rotationSpeed	0 
							rotationStrength	0 
							restoringStrength	0 
							restoringMaxTorque	0 
							latchStrength	0 
							minDamageForce	100 
							damageHealth	1000 
							child								{
								pristineMass all	50 
								damagedMass all	120.51496 
							}
						}
					}
					group FIRE_ESC_HANDRAIL_1						{
						strength	800 
						forceTransmissionScaleUp	0.5 
						forceTransmissionScaleDown	0.5 
						jointStiffness	0 
						minSoftAngle1	-1 
						maxSoftAngle1	1 
						maxSoftAngle2	1 
						maxSoftAngle3	1 
						rotationSpeed	0 
						rotationStrength	0 
						restoringStrength	0 
						restoringMaxTorque	0 
						latchStrength	0 
						minDamageForce	100 
						damageHealth	1000 
						child							{
							pristineMass all	50 
							damagedMass all	120.51496 
						}
					}
					group FIRE_ESC_HANDRAIL_2						{
						strength	800 
						forceTransmissionScaleUp	0.5 
						forceTransmissionScaleDown	0.5 
						jointStiffness	0 
						minSoftAngle1	-1 
						maxSoftAngle1	1 
						maxSoftAngle2	1 
						maxSoftAngle3	1 
						rotationSpeed	0 
						rotationStrength	0 
						restoringStrength	0 
						restoringMaxTorque	0 
						latchStrength	0 
						minDamageForce	100 
						damageHealth	1000 
						child							{
							pristineMass all	50 
							damagedMass all	120.51496 
						}
					}
				}
			}
		}
		group FIRE_ESC_T2			{
			strength	800 
			forceTransmissionScaleUp	0.5 
			forceTransmissionScaleDown	0.5 
			jointStiffness	0 
			minSoftAngle1	-1 
			maxSoftAngle1	1 
			maxSoftAngle2	1 
			maxSoftAngle3	1 
			rotationSpeed	0 
			rotationStrength	0 
			restoringStrength	0 
			restoringMaxTorque	0 
			latchStrength	0 
			minDamageForce	100 
			damageHealth	1000 
			child				{
				pristineMass all	50 
				damagedMass all	120.51496 
			}
			group FIRE_ESC_T7				{
				strength	800 
				forceTransmissionScaleUp	0.5 
				forceTransmissionScaleDown	0.5 
				jointStiffness	0 
				minSoftAngle1	-1 
				maxSoftAngle1	1 
				maxSoftAngle2	1 
				maxSoftAngle3	1 
				rotationSpeed	0 
				rotationStrength	0 
				restoringStrength	0 
				restoringMaxTorque	0 
				latchStrength	0 
				minDamageForce	100 
				damageHealth	1000 
				child					{
					pristineMass all	50 
					damagedMass all	120.51496 
				}
			}
		}
		group FIRE_ESC_T4			{
			strength	800 
			forceTransmissionScaleUp	0.5 
			forceTransmissionScaleDown	0.5 
			jointStiffness	0 
			minSoftAngle1	-1 
			maxSoftAngle1	1 
			maxSoftAngle2	1 
			maxSoftAngle3	1 
			rotationSpeed	0 
			rotationStrength	0 
			restoringStrength	0 
			restoringMaxTorque	0 
			latchStrength	0 
			minDamageForce	100 
			damageHealth	1000 
			child				{
				pristineMass all	50 
				damagedMass all	120.51496 
			}
		}
	}
	selfCollisionCount	0 
}
