fragments
{
	minMoveForce	-1 
	artAssetID	-1 
	becomeRope	0 
	attachBottomEnd	0 
	estimatedCacheSize	3548 
	estimatedArticulatedCacheSize	0 
	cloneBoundPartsInCache	0 
	unbrokenCGOffset	0	0	0 
	dampingLinearC	0.02	0.02	0.02 
	dampingLinearV	0.02	0.02	0.02 
	dampingLinearV2	0.0099999998	0.0099999998	0.0099999998 
	dampingAngularC	0.02	0.02	0.02 
	dampingAngularV	0.02	0.02	0.02 
	dampingAngularV2	0.0099999998	0.0099999998	0.0099999998 
	group CJ_SCAFFOLD_3b		{
		strength	800 
		forceTransmissionScaleUp	0.1 
		forceTransmissionScaleDown	0.1 
		jointStiffness	0 
		minSoftAngle1	-1 
		maxSoftAngle1	1 
		maxSoftAngle2	1 
		maxSoftAngle3	1 
		rotationSpeed	0 
		rotationStrength	0 
		restoringStrength	0 
		restoringMaxTorque	0 
		latchStrength	0 
		minDamageForce	10 
		damageHealth	100 
		child			{
			pristineMass all	1504.6169 
			damagedMass all	1504.6169 
		}
		child			{
			pristineMass all	1504.6169 
			damagedMass all	1504.6169 
		}
		child			{
			pristineMass all	1504.6169 
			damagedMass all	1504.6169 
		}
		child			{
			pristineMass all	1504.6169 
			damagedMass all	1504.6169 
		}
		child			{
			pristineMass all	1504.6169 
			damagedMass all	1504.6169 
		}
		group SCAFFOLD_3b_board2			{
			strength	1.5 
			forceTransmissionScaleUp	0.1 
			forceTransmissionScaleDown	0.1 
			jointStiffness	0 
			minSoftAngle1	-1 
			maxSoftAngle1	1 
			maxSoftAngle2	1 
			maxSoftAngle3	1 
			rotationSpeed	0 
			rotationStrength	0 
			restoringStrength	0 
			restoringMaxTorque	0 
			latchStrength	0 
			minDamageForce	10 
			damageHealth	100 
			child				{
				pristineMass all	10.75066 
				damagedMass all	10.75066 
			}
		}
		group SCAFFOLD_3b_board3			{
			strength	1.5 
			forceTransmissionScaleUp	0.1 
			forceTransmissionScaleDown	0.1 
			jointStiffness	0 
			minSoftAngle1	-1 
			maxSoftAngle1	1 
			maxSoftAngle2	1 
			maxSoftAngle3	1 
			rotationSpeed	0 
			rotationStrength	0 
			restoringStrength	0 
			restoringMaxTorque	0 
			latchStrength	0 
			minDamageForce	10 
			damageHealth	100 
			child				{
				pristineMass all	27.320999 
				damagedMass all	27.320999 
			}
		}
		group SCAFFOLD_3b_board4			{
			strength	1.5 
			forceTransmissionScaleUp	0.1 
			forceTransmissionScaleDown	0.1 
			jointStiffness	0 
			minSoftAngle1	-1 
			maxSoftAngle1	1 
			maxSoftAngle2	1 
			maxSoftAngle3	1 
			rotationSpeed	0 
			rotationStrength	0 
			restoringStrength	0 
			restoringMaxTorque	0 
			latchStrength	0 
			minDamageForce	10 
			damageHealth	100 
			child				{
				pristineMass all	10.75066 
				damagedMass all	10.75066 
			}
		}
		group SCAFFOLD_3b_board5			{
			strength	1.5 
			forceTransmissionScaleUp	0.1 
			forceTransmissionScaleDown	0.1 
			jointStiffness	0 
			minSoftAngle1	-1 
			maxSoftAngle1	1 
			maxSoftAngle2	1 
			maxSoftAngle3	1 
			rotationSpeed	0 
			rotationStrength	0 
			restoringStrength	0 
			restoringMaxTorque	0 
			latchStrength	0 
			minDamageForce	10 
			damageHealth	100 
			child				{
				pristineMass all	22.32069 
				damagedMass all	22.32069 
			}
		}
		group SCAFFOLD_3b_board6			{
			strength	1.5 
			forceTransmissionScaleUp	0.1 
			forceTransmissionScaleDown	0.1 
			jointStiffness	0 
			minSoftAngle1	-1 
			maxSoftAngle1	1 
			maxSoftAngle2	1 
			maxSoftAngle3	1 
			rotationSpeed	0 
			rotationStrength	0 
			restoringStrength	0 
			restoringMaxTorque	0 
			latchStrength	0 
			minDamageForce	10 
			damageHealth	100 
			child				{
				pristineMass all	10.750659 
				damagedMass all	10.750659 
			}
		}
		group SCAFFOLD_3b_board			{
			strength	1.5 
			forceTransmissionScaleUp	0.1 
			forceTransmissionScaleDown	0.1 
			jointStiffness	0 
			minSoftAngle1	-1 
			maxSoftAngle1	1 
			maxSoftAngle2	1 
			maxSoftAngle3	1 
			rotationSpeed	0 
			rotationStrength	0 
			restoringStrength	0 
			restoringMaxTorque	0 
			latchStrength	0 
			minDamageForce	10 
			damageHealth	100 
			child				{
				pristineMass all	10.64022 
				damagedMass all	10.64022 
			}
		}
	}
	selfCollisionCount	0 
}
