fragments
{
	minMoveForce	-1 
	artAssetID	-1 
	becomeRope	0 
	attachBottomEnd	0 
	estimatedCacheSize	3712 
	estimatedArticulatedCacheSize	0 
	cloneBoundPartsInCache	0 
	unbrokenCGOffset	0	0	0 
	dampingLinearC	0.02	0.02	0.02 
	dampingLinearV	0.02	0.02	0.02 
	dampingLinearV2	0.0099999998	0.0099999998	0.0099999998 
	dampingAngularC	0.02	0.02	0.02 
	dampingAngularV	0.02	0.02	0.02 
	dampingAngularV2	0.0099999998	0.0099999998	0.0099999998 
	group CJ_IND_LIGHT_7		{
		strength	10000 
		forceTransmissionScaleUp	0.1 
		forceTransmissionScaleDown	0.1 
		jointStiffness	0 
		minSoftAngle1	-1 
		maxSoftAngle1	1 
		maxSoftAngle2	1 
		maxSoftAngle3	1 
		rotationSpeed	0 
		rotationStrength	0 
		restoringStrength	0 
		restoringMaxTorque	0 
		latchStrength	0 
		minDamageForce	100 
		damageHealth	1 
		child			{
			pristineMass all	251.18352 
			damagedMass all	251.18352 
		}
		child			{
			pristineMass all	251.18352 
			damagedMass all	251.18352 
		}
		child			{
			pristineMass all	251.18352 
			damagedMass all	251.18352 
		}
		child			{
			pristineMass all	251.18352 
			damagedMass all	251.18352 
		}
		child			{
			pristineMass all	251.18352 
			damagedMass all	251.18352 
		}
		child			{
			pristineMass all	251.18352 
			damagedMass all	251.18352 
		}
		group IND_LIGHT_7_gls2			{
			strength	10000 
			forceTransmissionScaleUp	0.1 
			forceTransmissionScaleDown	0.1 
			jointStiffness	0 
			minSoftAngle1	-1 
			maxSoftAngle1	1 
			maxSoftAngle2	1 
			maxSoftAngle3	1 
			rotationSpeed	0 
			rotationStrength	0 
			restoringStrength	0 
			restoringMaxTorque	0 
			latchStrength	0 
			disappearsWhenDead	
			minDamageForce	100 
			damageHealth	1 
			child				{
				pristineMass all	1.3491379 
				damagedMass all	1.3491379 
			}
		}
		group IND_LIGHT_7_gls1			{
			strength	10000 
			forceTransmissionScaleUp	0.1 
			forceTransmissionScaleDown	0.1 
			jointStiffness	0 
			minSoftAngle1	-1 
			maxSoftAngle1	1 
			maxSoftAngle2	1 
			maxSoftAngle3	1 
			rotationSpeed	0 
			rotationStrength	0 
			restoringStrength	0 
			restoringMaxTorque	0 
			latchStrength	0 
			disappearsWhenDead	
			minDamageForce	100 
			damageHealth	1 
			child				{
				pristineMass all	1.0755439 
				damagedMass all	1.0755439 
			}
		}
		group IND_LIGHT_7_gls3			{
			strength	10000 
			forceTransmissionScaleUp	0.1 
			forceTransmissionScaleDown	0.1 
			jointStiffness	0 
			minSoftAngle1	-1 
			maxSoftAngle1	1 
			maxSoftAngle2	1 
			maxSoftAngle3	1 
			rotationSpeed	0 
			rotationStrength	0 
			restoringStrength	0 
			restoringMaxTorque	0 
			latchStrength	0 
			disappearsWhenDead	
			minDamageForce	100 
			damageHealth	1 
			child				{
				pristineMass all	1.5700378 
				damagedMass all	1.5700378 
			}
		}
		group IND_LIGHT_7_gls4			{
			strength	10000 
			forceTransmissionScaleUp	0.1 
			forceTransmissionScaleDown	0.1 
			jointStiffness	0 
			minSoftAngle1	-1 
			maxSoftAngle1	1 
			maxSoftAngle2	1 
			maxSoftAngle3	1 
			rotationSpeed	0 
			rotationStrength	0 
			restoringStrength	0 
			restoringMaxTorque	0 
			latchStrength	0 
			disappearsWhenDead	
			minDamageForce	100 
			damageHealth	1 
			child				{
				pristineMass all	1.4108529 
				damagedMass all	1.4108529 
			}
		}
		group IND_LIGHT_7_gls6			{
			strength	10000 
			forceTransmissionScaleUp	0.1 
			forceTransmissionScaleDown	0.1 
			jointStiffness	0 
			minSoftAngle1	-1 
			maxSoftAngle1	1 
			maxSoftAngle2	1 
			maxSoftAngle3	1 
			rotationSpeed	0 
			rotationStrength	0 
			restoringStrength	0 
			restoringMaxTorque	0 
			latchStrength	0 
			disappearsWhenDead	
			minDamageForce	100 
			damageHealth	1 
			child				{
				pristineMass all	1.3677468 
				damagedMass all	1.3677468 
			}
		}
		group IND_LIGHT_7_gls5			{
			strength	10000 
			forceTransmissionScaleUp	0.1 
			forceTransmissionScaleDown	0.1 
			jointStiffness	0 
			minSoftAngle1	-1 
			maxSoftAngle1	1 
			maxSoftAngle2	1 
			maxSoftAngle3	1 
			rotationSpeed	0 
			rotationStrength	0 
			restoringStrength	0 
			restoringMaxTorque	0 
			latchStrength	0 
			disappearsWhenDead	
			minDamageForce	100 
			damageHealth	1 
			child				{
				pristineMass all	1.3023559 
				damagedMass all	1.3023559 
			}
		}
	}
	selfCollisionCount	0 
}
