fragments
{
	minMoveForce	0 
	artAssetID	-1 
	becomeRope	0 
	attachBottomEnd	0 
	estimatedCacheSize	2080 
	estimatedArticulatedCacheSize	0 
	cloneBoundPartsInCache	0 
	unbrokenCGOffset	0	0	0 
	dampingLinearC	0.02	0.02	0.02 
	dampingLinearV	0.02	0.02	0.02 
	dampingLinearV2	0.0099999998	0.0099999998	0.0099999998 
	dampingAngularC	0.02	0.02	0.02 
	dampingAngularV	0.02	0.02	0.02 
	dampingAngularV2	0.0099999998	0.0099999998	0.0099999998 
	group CJ_CARD_PILE_5		{
		strength	0 
		forceTransmissionScaleUp	0.25 
		forceTransmissionScaleDown	0.25 
		jointStiffness	0 
		minSoftAngle1	-1 
		maxSoftAngle1	1 
		maxSoftAngle2	1 
		maxSoftAngle3	1 
		rotationSpeed	0 
		rotationStrength	0 
		restoringStrength	0 
		restoringMaxTorque	0 
		latchStrength	0 
		minDamageForce	10 
		damageHealth	100 
		child			{
			pristineMass all	25 
			damagedMass all	25 
		}
		child			{
			pristineMass all	25 
			damagedMass all	25 
		}
		group pile_5_bag2			{
			strength	0 
			forceTransmissionScaleUp	0.25 
			forceTransmissionScaleDown	0.25 
			jointStiffness	0 
			minSoftAngle1	-1 
			maxSoftAngle1	1 
			maxSoftAngle2	1 
			maxSoftAngle3	1 
			rotationSpeed	0 
			rotationStrength	0 
			restoringStrength	0 
			restoringMaxTorque	0 
			latchStrength	0 
			disappearsWhenDead	
			minDamageForce	200 
			damageHealth	200 
			child				{
				pristineMass all	6.6666665 
				damagedMass all	6.6666665 
			}
			child				{
				pristineMass all	6.6666665 
				damagedMass all	6.6666665 
			}
			child				{
				pristineMass all	6.6666665 
				damagedMass all	6.6666665 
			}
		}
		group pile5_bag			{
			strength	0 
			forceTransmissionScaleUp	0.25 
			forceTransmissionScaleDown	0.25 
			jointStiffness	0 
			minSoftAngle1	-1 
			maxSoftAngle1	1 
			maxSoftAngle2	1 
			maxSoftAngle3	1 
			rotationSpeed	0 
			rotationStrength	0 
			restoringStrength	0 
			restoringMaxTorque	0 
			latchStrength	0 
			disappearsWhenDead	
			minDamageForce	200 
			damageHealth	200 
			child				{
				pristineMass all	6.666667 
				damagedMass all	6.666667 
			}
			child				{
				pristineMass all	6.666667 
				damagedMass all	6.666667 
			}
			child				{
				pristineMass all	6.666667 
				damagedMass all	6.666667 
			}
		}
	}
	selfCollisionCount	0 
}
