fragments
{
	minMoveForce	-1 
	artAssetID	-1 
	becomeRope	0 
	attachBottomEnd	0 
	estimatedCacheSize	7628 
	estimatedArticulatedCacheSize	0 
	cloneBoundPartsInCache	0 
	unbrokenCGOffset	0	0	0 
	dampingLinearC	0.02	0.02	0.02 
	dampingLinearV	0.02	0.02	0.02 
	dampingLinearV2	0.0099999998	0.0099999998	0.0099999998 
	dampingAngularC	0.02	0.02	0.02 
	dampingAngularV	0.02	0.02	0.02 
	dampingAngularV2	0.0099999998	0.0099999998	0.0099999998 
	group Cabaret_Pillar		{
		strength	-1 
		forceTransmissionScaleUp	0 
		forceTransmissionScaleDown	0 
		jointStiffness	0 
		minSoftAngle1	-1 
		maxSoftAngle1	1 
		maxSoftAngle2	1 
		maxSoftAngle3	1 
		rotationSpeed	0 
		rotationStrength	0 
		restoringStrength	0 
		restoringMaxTorque	0 
		latchStrength	0 
		disappearsWhenDead	
		minDamageForce	180 
		damageHealth	1 
		child			{
			pristineMass all	983.8703 
			damagedMass all	983.8703 
		}
		group WoodChunk_01			{
			strength	-1 
			forceTransmissionScaleUp	0 
			forceTransmissionScaleDown	0 
			jointStiffness	0 
			minSoftAngle1	-1 
			maxSoftAngle1	1 
			maxSoftAngle2	1 
			maxSoftAngle3	1 
			rotationSpeed	0 
			rotationStrength	0 
			restoringStrength	0 
			restoringMaxTorque	0 
			latchStrength	0 
			disappearsWhenDead	
			minDamageForce	180 
			damageHealth	1 
			child				{
				pristineMass all	7.3790269 
				damagedMass all	7.3790269 
			}
		}
		group WoodChunk_02			{
			strength	-1 
			forceTransmissionScaleUp	0 
			forceTransmissionScaleDown	0 
			jointStiffness	0 
			minSoftAngle1	-1 
			maxSoftAngle1	1 
			maxSoftAngle2	1 
			maxSoftAngle3	1 
			rotationSpeed	0 
			rotationStrength	0 
			restoringStrength	0 
			restoringMaxTorque	0 
			latchStrength	0 
			disappearsWhenDead	
			minDamageForce	180 
			damageHealth	1 
			child				{
				pristineMass all	0.04886258 
				damagedMass all	0.04886258 
			}
		}
		group WoodChunk_03			{
			strength	-1 
			forceTransmissionScaleUp	0 
			forceTransmissionScaleDown	0 
			jointStiffness	0 
			minSoftAngle1	-1 
			maxSoftAngle1	1 
			maxSoftAngle2	1 
			maxSoftAngle3	1 
			rotationSpeed	0 
			rotationStrength	0 
			restoringStrength	0 
			restoringMaxTorque	0 
			latchStrength	0 
			disappearsWhenDead	
			minDamageForce	180 
			damageHealth	1 
			child				{
				pristineMass all	0.14252025 
				damagedMass all	0.14252025 
			}
		}
		group WoodChunk_04			{
			strength	-1 
			forceTransmissionScaleUp	0 
			forceTransmissionScaleDown	0 
			jointStiffness	0 
			minSoftAngle1	-1 
			maxSoftAngle1	1 
			maxSoftAngle2	1 
			maxSoftAngle3	1 
			rotationSpeed	0 
			rotationStrength	0 
			restoringStrength	0 
			restoringMaxTorque	0 
			latchStrength	0 
			disappearsWhenDead	
			minDamageForce	180 
			damageHealth	1 
			child				{
				pristineMass all	0.127948 
				damagedMass all	0.127948 
			}
		}
		group WoodChunk_05			{
			strength	-1 
			forceTransmissionScaleUp	0 
			forceTransmissionScaleDown	0 
			jointStiffness	0 
			minSoftAngle1	-1 
			maxSoftAngle1	1 
			maxSoftAngle2	1 
			maxSoftAngle3	1 
			rotationSpeed	0 
			rotationStrength	0 
			restoringStrength	0 
			restoringMaxTorque	0 
			latchStrength	0 
			disappearsWhenDead	
			minDamageForce	180 
			damageHealth	1 
			child				{
				pristineMass all	7.3790269 
				damagedMass all	7.3790269 
			}
		}
		group WoodChunk_06			{
			strength	-1 
			forceTransmissionScaleUp	0 
			forceTransmissionScaleDown	0 
			jointStiffness	0 
			minSoftAngle1	-1 
			maxSoftAngle1	1 
			maxSoftAngle2	1 
			maxSoftAngle3	1 
			rotationSpeed	0 
			rotationStrength	0 
			restoringStrength	0 
			restoringMaxTorque	0 
			latchStrength	0 
			disappearsWhenDead	
			minDamageForce	180 
			damageHealth	1 
			child				{
				pristineMass all	0.041713975 
				damagedMass all	0.041713975 
			}
		}
		group WoodChunk_07			{
			strength	-1 
			forceTransmissionScaleUp	0 
			forceTransmissionScaleDown	0 
			jointStiffness	0 
			minSoftAngle1	-1 
			maxSoftAngle1	1 
			maxSoftAngle2	1 
			maxSoftAngle3	1 
			rotationSpeed	0 
			rotationStrength	0 
			restoringStrength	0 
			restoringMaxTorque	0 
			latchStrength	0 
			disappearsWhenDead	
			minDamageForce	180 
			damageHealth	1 
			child				{
				pristineMass all	0.041634396 
				damagedMass all	0.041634396 
			}
		}
		group WoodChunk_08			{
			strength	-1 
			forceTransmissionScaleUp	0 
			forceTransmissionScaleDown	0 
			jointStiffness	0 
			minSoftAngle1	-1 
			maxSoftAngle1	1 
			maxSoftAngle2	1 
			maxSoftAngle3	1 
			rotationSpeed	0 
			rotationStrength	0 
			restoringStrength	0 
			restoringMaxTorque	0 
			latchStrength	0 
			disappearsWhenDead	
			minDamageForce	180 
			damageHealth	1 
			child				{
				pristineMass all	0.087512858 
				damagedMass all	0.087512858 
			}
		}
		group WoodChunk_09			{
			strength	-1 
			forceTransmissionScaleUp	0 
			forceTransmissionScaleDown	0 
			jointStiffness	0 
			minSoftAngle1	-1 
			maxSoftAngle1	1 
			maxSoftAngle2	1 
			maxSoftAngle3	1 
			rotationSpeed	0 
			rotationStrength	0 
			restoringStrength	0 
			restoringMaxTorque	0 
			latchStrength	0 
			disappearsWhenDead	
			minDamageForce	180 
			damageHealth	1 
			child				{
				pristineMass all	0.060548343 
				damagedMass all	0.060548343 
			}
		}
		group WoodChunk_10			{
			strength	-1 
			forceTransmissionScaleUp	0 
			forceTransmissionScaleDown	0 
			jointStiffness	0 
			minSoftAngle1	-1 
			maxSoftAngle1	1 
			maxSoftAngle2	1 
			maxSoftAngle3	1 
			rotationSpeed	0 
			rotationStrength	0 
			restoringStrength	0 
			restoringMaxTorque	0 
			latchStrength	0 
			disappearsWhenDead	
			minDamageForce	180 
			damageHealth	1 
			child				{
				pristineMass all	0.01263114 
				damagedMass all	0.01263114 
			}
		}
		group WoodChunk_11			{
			strength	-1 
			forceTransmissionScaleUp	0 
			forceTransmissionScaleDown	0 
			jointStiffness	0 
			minSoftAngle1	-1 
			maxSoftAngle1	1 
			maxSoftAngle2	1 
			maxSoftAngle3	1 
			rotationSpeed	0 
			rotationStrength	0 
			restoringStrength	0 
			restoringMaxTorque	0 
			latchStrength	0 
			disappearsWhenDead	
			minDamageForce	180 
			damageHealth	1 
			child				{
				pristineMass all	0.057489309 
				damagedMass all	0.057489309 
			}
		}
		group WoodChunk_12			{
			strength	-1 
			forceTransmissionScaleUp	0 
			forceTransmissionScaleDown	0 
			jointStiffness	0 
			minSoftAngle1	-1 
			maxSoftAngle1	1 
			maxSoftAngle2	1 
			maxSoftAngle3	1 
			rotationSpeed	0 
			rotationStrength	0 
			restoringStrength	0 
			restoringMaxTorque	0 
			latchStrength	0 
			disappearsWhenDead	
			minDamageForce	180 
			damageHealth	1 
			child				{
				pristineMass all	0.094596699 
				damagedMass all	0.094596699 
			}
		}
		group WoodChunk_13			{
			strength	-1 
			forceTransmissionScaleUp	0 
			forceTransmissionScaleDown	0 
			jointStiffness	0 
			minSoftAngle1	-1 
			maxSoftAngle1	1 
			maxSoftAngle2	1 
			maxSoftAngle3	1 
			rotationSpeed	0 
			rotationStrength	0 
			restoringStrength	0 
			restoringMaxTorque	0 
			latchStrength	0 
			disappearsWhenDead	
			minDamageForce	180 
			damageHealth	1 
			child				{
				pristineMass all	0.054728739 
				damagedMass all	0.054728739 
			}
		}
		group WoodChunk_14			{
			strength	-1 
			forceTransmissionScaleUp	0 
			forceTransmissionScaleDown	0 
			jointStiffness	0 
			minSoftAngle1	-1 
			maxSoftAngle1	1 
			maxSoftAngle2	1 
			maxSoftAngle3	1 
			rotationSpeed	0 
			rotationStrength	0 
			restoringStrength	0 
			restoringMaxTorque	0 
			latchStrength	0 
			disappearsWhenDead	
			minDamageForce	180 
			damageHealth	1 
			child				{
				pristineMass all	0.030074758 
				damagedMass all	0.030074758 
			}
		}
		group WoodChunk_15			{
			strength	-1 
			forceTransmissionScaleUp	0 
			forceTransmissionScaleDown	0 
			jointStiffness	0 
			minSoftAngle1	-1 
			maxSoftAngle1	1 
			maxSoftAngle2	1 
			maxSoftAngle3	1 
			rotationSpeed	0 
			rotationStrength	0 
			restoringStrength	0 
			restoringMaxTorque	0 
			latchStrength	0 
			disappearsWhenDead	
			minDamageForce	180 
			damageHealth	1 
			child				{
				pristineMass all	0.033832148 
				damagedMass all	0.033832148 
			}
		}
		group WoodChunk_16			{
			strength	-1 
			forceTransmissionScaleUp	0 
			forceTransmissionScaleDown	0 
			jointStiffness	0 
			minSoftAngle1	-1 
			maxSoftAngle1	1 
			maxSoftAngle2	1 
			maxSoftAngle3	1 
			rotationSpeed	0 
			rotationStrength	0 
			restoringStrength	0 
			restoringMaxTorque	0 
			latchStrength	0 
			disappearsWhenDead	
			minDamageForce	180 
			damageHealth	1 
			child				{
				pristineMass all	0.046414081 
				damagedMass all	0.046414081 
			}
		}
		group WoodChunk_17			{
			strength	-1 
			forceTransmissionScaleUp	0 
			forceTransmissionScaleDown	0 
			jointStiffness	0 
			minSoftAngle1	-1 
			maxSoftAngle1	1 
			maxSoftAngle2	1 
			maxSoftAngle3	1 
			rotationSpeed	0 
			rotationStrength	0 
			restoringStrength	0 
			restoringMaxTorque	0 
			latchStrength	0 
			disappearsWhenDead	
			minDamageForce	180 
			damageHealth	1 
			child				{
				pristineMass all	0.042159822 
				damagedMass all	0.042159822 
			}
		}
		group WoodChunk_18			{
			strength	-1 
			forceTransmissionScaleUp	0 
			forceTransmissionScaleDown	0 
			jointStiffness	0 
			minSoftAngle1	-1 
			maxSoftAngle1	1 
			maxSoftAngle2	1 
			maxSoftAngle3	1 
			rotationSpeed	0 
			rotationStrength	0 
			restoringStrength	0 
			restoringMaxTorque	0 
			latchStrength	0 
			disappearsWhenDead	
			minDamageForce	180 
			damageHealth	1 
			child				{
				pristineMass all	0.039735302 
				damagedMass all	0.039735302 
			}
		}
		group WoodChunk_19			{
			strength	-1 
			forceTransmissionScaleUp	0 
			forceTransmissionScaleDown	0 
			jointStiffness	0 
			minSoftAngle1	-1 
			maxSoftAngle1	1 
			maxSoftAngle2	1 
			maxSoftAngle3	1 
			rotationSpeed	0 
			rotationStrength	0 
			restoringStrength	0 
			restoringMaxTorque	0 
			latchStrength	0 
			disappearsWhenDead	
			minDamageForce	180 
			damageHealth	1 
			child				{
				pristineMass all	0.055630915 
				damagedMass all	0.055630915 
			}
		}
		group WoodChunk_20			{
			strength	-1 
			forceTransmissionScaleUp	0 
			forceTransmissionScaleDown	0 
			jointStiffness	0 
			minSoftAngle1	-1 
			maxSoftAngle1	1 
			maxSoftAngle2	1 
			maxSoftAngle3	1 
			rotationSpeed	0 
			rotationStrength	0 
			restoringStrength	0 
			restoringMaxTorque	0 
			latchStrength	0 
			disappearsWhenDead	
			minDamageForce	180 
			damageHealth	1 
			child				{
				pristineMass all	0.12469441 
				damagedMass all	0.12469441 
			}
		}
		group WoodChunk_21			{
			strength	-1 
			forceTransmissionScaleUp	0 
			forceTransmissionScaleDown	0 
			jointStiffness	0 
			minSoftAngle1	-1 
			maxSoftAngle1	1 
			maxSoftAngle2	1 
			maxSoftAngle3	1 
			rotationSpeed	0 
			rotationStrength	0 
			restoringStrength	0 
			restoringMaxTorque	0 
			latchStrength	0 
			disappearsWhenDead	
			minDamageForce	180 
			damageHealth	1 
			child				{
				pristineMass all	0.073807441 
				damagedMass all	0.073807441 
			}
		}
		group WoodChunk_22			{
			strength	-1 
			forceTransmissionScaleUp	0 
			forceTransmissionScaleDown	0 
			jointStiffness	0 
			minSoftAngle1	-1 
			maxSoftAngle1	1 
			maxSoftAngle2	1 
			maxSoftAngle3	1 
			rotationSpeed	0 
			rotationStrength	0 
			restoringStrength	0 
			restoringMaxTorque	0 
			latchStrength	0 
			disappearsWhenDead	
			minDamageForce	180 
			damageHealth	1 
			child				{
				pristineMass all	0.13663732 
				damagedMass all	0.13663732 
			}
		}
	}
	selfCollisionCount	0 
}
