fragments
{
	minMoveForce	-1 
	artAssetID	-1 
	becomeRope	0 
	attachBottomEnd	0 
	estimatedCacheSize	10568 
	estimatedArticulatedCacheSize	0 
	cloneBoundPartsInCache	0 
	unbrokenCGOffset	0	0	0 
	dampingLinearC	0.02	0.02	0.02 
	dampingLinearV	0.02	0.02	0.02 
	dampingLinearV2	0.0099999998	0.0099999998	0.0099999998 
	dampingAngularC	0.02	0.02	0.02 
	dampingAngularV	0.02	0.02	0.02 
	dampingAngularV2	0.0099999998	0.0099999998	0.0099999998 
	group bens2_fragwall		{
		strength	100 
		forceTransmissionScaleUp	0 
		forceTransmissionScaleDown	0 
		jointStiffness	0 
		minSoftAngle1	-1 
		maxSoftAngle1	1 
		maxSoftAngle2	1 
		maxSoftAngle3	1 
		rotationSpeed	0 
		rotationStrength	0 
		restoringStrength	0 
		restoringMaxTorque	0 
		latchStrength	0 
		minDamageForce	200 
		damageHealth	200 
		child			{
			pristineMass all	8.3333311 
			damagedMass all	8.3333311 
		}
		child			{
			pristineMass all	8.3333311 
			damagedMass all	8.3333311 
		}
		child			{
			pristineMass all	8.3333311 
			damagedMass all	8.3333311 
		}
		child			{
			pristineMass all	8.3333311 
			damagedMass all	8.3333311 
		}
		child			{
			pristineMass all	8.3333311 
			damagedMass all	8.3333311 
		}
		child			{
			pristineMass all	8.3333311 
			damagedMass all	8.3333311 
		}
		group BensChunk01			{
			strength	100 
			forceTransmissionScaleUp	0 
			forceTransmissionScaleDown	0 
			jointStiffness	0 
			minSoftAngle1	-1 
			maxSoftAngle1	1 
			maxSoftAngle2	1 
			maxSoftAngle3	1 
			rotationSpeed	0 
			rotationStrength	0 
			restoringStrength	0 
			restoringMaxTorque	0 
			latchStrength	0 
			disappearsWhenDead	
			minDamageForce	200 
			damageHealth	200 
			child				{
				pristineMass all	5 
				damagedMass all	5 
			}
		}
		group BensChunk02			{
			strength	100 
			forceTransmissionScaleUp	0 
			forceTransmissionScaleDown	0 
			jointStiffness	0 
			minSoftAngle1	-1 
			maxSoftAngle1	1 
			maxSoftAngle2	1 
			maxSoftAngle3	1 
			rotationSpeed	0 
			rotationStrength	0 
			restoringStrength	0 
			restoringMaxTorque	0 
			latchStrength	0 
			disappearsWhenDead	
			minDamageForce	200 
			damageHealth	200 
			child				{
				pristineMass all	1.7349994 
				damagedMass all	1.7349994 
			}
		}
		group BensChunk03			{
			strength	100 
			forceTransmissionScaleUp	0 
			forceTransmissionScaleDown	0 
			jointStiffness	0 
			minSoftAngle1	-1 
			maxSoftAngle1	1 
			maxSoftAngle2	1 
			maxSoftAngle3	1 
			rotationSpeed	0 
			rotationStrength	0 
			restoringStrength	0 
			restoringMaxTorque	0 
			latchStrength	0 
			disappearsWhenDead	
			minDamageForce	200 
			damageHealth	200 
			child				{
				pristineMass all	1.7349994 
				damagedMass all	1.7349994 
			}
		}
		group BensChunk04			{
			strength	100 
			forceTransmissionScaleUp	0 
			forceTransmissionScaleDown	0 
			jointStiffness	0 
			minSoftAngle1	-1 
			maxSoftAngle1	1 
			maxSoftAngle2	1 
			maxSoftAngle3	1 
			rotationSpeed	0 
			rotationStrength	0 
			restoringStrength	0 
			restoringMaxTorque	0 
			latchStrength	0 
			disappearsWhenDead	
			minDamageForce	200 
			damageHealth	200 
			child				{
				pristineMass all	1.7349994 
				damagedMass all	1.7349994 
			}
		}
		group BensChunk16			{
			strength	100 
			forceTransmissionScaleUp	0 
			forceTransmissionScaleDown	0 
			jointStiffness	0 
			minSoftAngle1	-1 
			maxSoftAngle1	1 
			maxSoftAngle2	1 
			maxSoftAngle3	1 
			rotationSpeed	0 
			rotationStrength	0 
			restoringStrength	0 
			restoringMaxTorque	0 
			latchStrength	0 
			disappearsWhenDead	
			minDamageForce	200 
			damageHealth	200 
			child				{
				pristineMass all	1.7349994 
				damagedMass all	1.7349994 
			}
		}
		group BensChunk14			{
			strength	100 
			forceTransmissionScaleUp	0 
			forceTransmissionScaleDown	0 
			jointStiffness	0 
			minSoftAngle1	-1 
			maxSoftAngle1	1 
			maxSoftAngle2	1 
			maxSoftAngle3	1 
			rotationSpeed	0 
			rotationStrength	0 
			restoringStrength	0 
			restoringMaxTorque	0 
			latchStrength	0 
			disappearsWhenDead	
			minDamageForce	200 
			damageHealth	200 
			child				{
				pristineMass all	1.7349994 
				damagedMass all	1.7349994 
			}
		}
		group BensChunk12			{
			strength	100 
			forceTransmissionScaleUp	0 
			forceTransmissionScaleDown	0 
			jointStiffness	0 
			minSoftAngle1	-1 
			maxSoftAngle1	1 
			maxSoftAngle2	1 
			maxSoftAngle3	1 
			rotationSpeed	0 
			rotationStrength	0 
			restoringStrength	0 
			restoringMaxTorque	0 
			latchStrength	0 
			disappearsWhenDead	
			minDamageForce	200 
			damageHealth	200 
			child				{
				pristineMass all	1.7349994 
				damagedMass all	1.7349994 
			}
		}
		group BensChunk11			{
			strength	100 
			forceTransmissionScaleUp	0 
			forceTransmissionScaleDown	0 
			jointStiffness	0 
			minSoftAngle1	-1 
			maxSoftAngle1	1 
			maxSoftAngle2	1 
			maxSoftAngle3	1 
			rotationSpeed	0 
			rotationStrength	0 
			restoringStrength	0 
			restoringMaxTorque	0 
			latchStrength	0 
			disappearsWhenDead	
			minDamageForce	200 
			damageHealth	200 
			child				{
				pristineMass all	1.7349994 
				damagedMass all	1.7349994 
			}
		}
		group BensChunk10			{
			strength	100 
			forceTransmissionScaleUp	0 
			forceTransmissionScaleDown	0 
			jointStiffness	0 
			minSoftAngle1	-1 
			maxSoftAngle1	1 
			maxSoftAngle2	1 
			maxSoftAngle3	1 
			rotationSpeed	0 
			rotationStrength	0 
			restoringStrength	0 
			restoringMaxTorque	0 
			latchStrength	0 
			disappearsWhenDead	
			minDamageForce	200 
			damageHealth	200 
			child				{
				pristineMass all	1.7349994 
				damagedMass all	1.7349994 
			}
		}
		group BensChunk09			{
			strength	100 
			forceTransmissionScaleUp	0 
			forceTransmissionScaleDown	0 
			jointStiffness	0 
			minSoftAngle1	-1 
			maxSoftAngle1	1 
			maxSoftAngle2	1 
			maxSoftAngle3	1 
			rotationSpeed	0 
			rotationStrength	0 
			restoringStrength	0 
			restoringMaxTorque	0 
			latchStrength	0 
			disappearsWhenDead	
			minDamageForce	200 
			damageHealth	200 
			child				{
				pristineMass all	1.7349994 
				damagedMass all	1.7349994 
			}
		}
		group BensChunk07			{
			strength	100 
			forceTransmissionScaleUp	0 
			forceTransmissionScaleDown	0 
			jointStiffness	0 
			minSoftAngle1	-1 
			maxSoftAngle1	1 
			maxSoftAngle2	1 
			maxSoftAngle3	1 
			rotationSpeed	0 
			rotationStrength	0 
			restoringStrength	0 
			restoringMaxTorque	0 
			latchStrength	0 
			disappearsWhenDead	
			minDamageForce	200 
			damageHealth	200 
			child				{
				pristineMass all	1.7349994 
				damagedMass all	1.7349994 
			}
		}
		group BensChunk13			{
			strength	100 
			forceTransmissionScaleUp	0 
			forceTransmissionScaleDown	0 
			jointStiffness	0 
			minSoftAngle1	-1 
			maxSoftAngle1	1 
			maxSoftAngle2	1 
			maxSoftAngle3	1 
			rotationSpeed	0 
			rotationStrength	0 
			restoringStrength	0 
			restoringMaxTorque	0 
			latchStrength	0 
			disappearsWhenDead	
			minDamageForce	200 
			damageHealth	200 
			child				{
				pristineMass all	1.7349994 
				damagedMass all	1.7349994 
			}
			group BensChunk08				{
				strength	100 
				forceTransmissionScaleUp	0 
				forceTransmissionScaleDown	0 
				jointStiffness	0 
				minSoftAngle1	-1 
				maxSoftAngle1	1 
				maxSoftAngle2	1 
				maxSoftAngle3	1 
				rotationSpeed	0 
				rotationStrength	0 
				restoringStrength	0 
				restoringMaxTorque	0 
				latchStrength	0 
				disappearsWhenDead	
				minDamageForce	200 
				damageHealth	200 
				child					{
					pristineMass all	1.7349994 
					damagedMass all	1.7349994 
				}
			}
		}
		group BensChunk06			{
			strength	100 
			forceTransmissionScaleUp	0 
			forceTransmissionScaleDown	0 
			jointStiffness	0 
			minSoftAngle1	-1 
			maxSoftAngle1	1 
			maxSoftAngle2	1 
			maxSoftAngle3	1 
			rotationSpeed	0 
			rotationStrength	0 
			restoringStrength	0 
			restoringMaxTorque	0 
			latchStrength	0 
			disappearsWhenDead	
			minDamageForce	200 
			damageHealth	200 
			child				{
				pristineMass all	1.7349994 
				damagedMass all	1.7349994 
			}
		}
		group BensChunk15			{
			strength	100 
			forceTransmissionScaleUp	0 
			forceTransmissionScaleDown	0 
			jointStiffness	0 
			minSoftAngle1	-1 
			maxSoftAngle1	1 
			maxSoftAngle2	1 
			maxSoftAngle3	1 
			rotationSpeed	0 
			rotationStrength	0 
			restoringStrength	0 
			restoringMaxTorque	0 
			latchStrength	0 
			disappearsWhenDead	
			minDamageForce	200 
			damageHealth	200 
			child				{
				pristineMass all	1.7349997 
				damagedMass all	1.7349997 
			}
		}
		group BensChunk05			{
			strength	100 
			forceTransmissionScaleUp	0 
			forceTransmissionScaleDown	0 
			jointStiffness	0 
			minSoftAngle1	-1 
			maxSoftAngle1	1 
			maxSoftAngle2	1 
			maxSoftAngle3	1 
			rotationSpeed	0 
			rotationStrength	0 
			restoringStrength	0 
			restoringMaxTorque	0 
			latchStrength	0 
			disappearsWhenDead	
			minDamageForce	200 
			damageHealth	200 
			child				{
				pristineMass all	1.7349994 
				damagedMass all	1.7349994 
			}
		}
		group BensChunk17			{
			strength	100 
			forceTransmissionScaleUp	0 
			forceTransmissionScaleDown	0 
			jointStiffness	0 
			minSoftAngle1	-1 
			maxSoftAngle1	1 
			maxSoftAngle2	1 
			maxSoftAngle3	1 
			rotationSpeed	0 
			rotationStrength	0 
			restoringStrength	0 
			restoringMaxTorque	0 
			latchStrength	0 
			disappearsWhenDead	
			minDamageForce	200 
			damageHealth	200 
			child				{
				pristineMass all	1.7349994 
				damagedMass all	1.7349994 
			}
		}
		group BensChunk18			{
			strength	100 
			forceTransmissionScaleUp	0 
			forceTransmissionScaleDown	0 
			jointStiffness	0 
			minSoftAngle1	-1 
			maxSoftAngle1	1 
			maxSoftAngle2	1 
			maxSoftAngle3	1 
			rotationSpeed	0 
			rotationStrength	0 
			restoringStrength	0 
			restoringMaxTorque	0 
			latchStrength	0 
			disappearsWhenDead	
			minDamageForce	200 
			damageHealth	200 
			child				{
				pristineMass all	1.7349994 
				damagedMass all	1.7349994 
			}
		}
		group BensChunk20			{
			strength	100 
			forceTransmissionScaleUp	0 
			forceTransmissionScaleDown	0 
			jointStiffness	0 
			minSoftAngle1	-1 
			maxSoftAngle1	1 
			maxSoftAngle2	1 
			maxSoftAngle3	1 
			rotationSpeed	0 
			rotationStrength	0 
			restoringStrength	0 
			restoringMaxTorque	0 
			latchStrength	0 
			disappearsWhenDead	
			minDamageForce	200 
			damageHealth	200 
			child				{
				pristineMass all	1.7349994 
				damagedMass all	1.7349994 
			}
		}
		group BensChunk21			{
			strength	100 
			forceTransmissionScaleUp	0 
			forceTransmissionScaleDown	0 
			jointStiffness	0 
			minSoftAngle1	-1 
			maxSoftAngle1	1 
			maxSoftAngle2	1 
			maxSoftAngle3	1 
			rotationSpeed	0 
			rotationStrength	0 
			restoringStrength	0 
			restoringMaxTorque	0 
			latchStrength	0 
			disappearsWhenDead	
			minDamageForce	200 
			damageHealth	200 
			child				{
				pristineMass all	1.7349994 
				damagedMass all	1.7349994 
			}
		}
		group BensChunk28			{
			strength	100 
			forceTransmissionScaleUp	0 
			forceTransmissionScaleDown	0 
			jointStiffness	0 
			minSoftAngle1	-1 
			maxSoftAngle1	1 
			maxSoftAngle2	1 
			maxSoftAngle3	1 
			rotationSpeed	0 
			rotationStrength	0 
			restoringStrength	0 
			restoringMaxTorque	0 
			latchStrength	0 
			disappearsWhenDead	
			minDamageForce	200 
			damageHealth	200 
			child				{
				pristineMass all	1.7349994 
				damagedMass all	1.7349994 
			}
		}
		group BensChunk25			{
			strength	100 
			forceTransmissionScaleUp	0 
			forceTransmissionScaleDown	0 
			jointStiffness	0 
			minSoftAngle1	-1 
			maxSoftAngle1	1 
			maxSoftAngle2	1 
			maxSoftAngle3	1 
			rotationSpeed	0 
			rotationStrength	0 
			restoringStrength	0 
			restoringMaxTorque	0 
			latchStrength	0 
			disappearsWhenDead	
			minDamageForce	200 
			damageHealth	200 
			child				{
				pristineMass all	1.7349994 
				damagedMass all	1.7349994 
			}
		}
		group BensChunk26			{
			strength	100 
			forceTransmissionScaleUp	0 
			forceTransmissionScaleDown	0 
			jointStiffness	0 
			minSoftAngle1	-1 
			maxSoftAngle1	1 
			maxSoftAngle2	1 
			maxSoftAngle3	1 
			rotationSpeed	0 
			rotationStrength	0 
			restoringStrength	0 
			restoringMaxTorque	0 
			latchStrength	0 
			disappearsWhenDead	
			minDamageForce	200 
			damageHealth	200 
			child				{
				pristineMass all	1.7349994 
				damagedMass all	1.7349994 
			}
		}
		group BensChunk27			{
			strength	100 
			forceTransmissionScaleUp	0 
			forceTransmissionScaleDown	0 
			jointStiffness	0 
			minSoftAngle1	-1 
			maxSoftAngle1	1 
			maxSoftAngle2	1 
			maxSoftAngle3	1 
			rotationSpeed	0 
			rotationStrength	0 
			restoringStrength	0 
			restoringMaxTorque	0 
			latchStrength	0 
			disappearsWhenDead	
			minDamageForce	200 
			damageHealth	200 
			child				{
				pristineMass all	1.7349994 
				damagedMass all	1.7349994 
			}
		}
		group BensChunk23			{
			strength	100 
			forceTransmissionScaleUp	0 
			forceTransmissionScaleDown	0 
			jointStiffness	0 
			minSoftAngle1	-1 
			maxSoftAngle1	1 
			maxSoftAngle2	1 
			maxSoftAngle3	1 
			rotationSpeed	0 
			rotationStrength	0 
			restoringStrength	0 
			restoringMaxTorque	0 
			latchStrength	0 
			disappearsWhenDead	
			minDamageForce	200 
			damageHealth	200 
			child				{
				pristineMass all	1.7349994 
				damagedMass all	1.7349994 
			}
		}
		group BensChunk22			{
			strength	100 
			forceTransmissionScaleUp	0 
			forceTransmissionScaleDown	0 
			jointStiffness	0 
			minSoftAngle1	-1 
			maxSoftAngle1	1 
			maxSoftAngle2	1 
			maxSoftAngle3	1 
			rotationSpeed	0 
			rotationStrength	0 
			restoringStrength	0 
			restoringMaxTorque	0 
			latchStrength	0 
			disappearsWhenDead	
			minDamageForce	200 
			damageHealth	200 
			child				{
				pristineMass all	1.7349994 
				damagedMass all	1.7349994 
			}
		}
		group BensChunk24			{
			strength	100 
			forceTransmissionScaleUp	0 
			forceTransmissionScaleDown	0 
			jointStiffness	0 
			minSoftAngle1	-1 
			maxSoftAngle1	1 
			maxSoftAngle2	1 
			maxSoftAngle3	1 
			rotationSpeed	0 
			rotationStrength	0 
			restoringStrength	0 
			restoringMaxTorque	0 
			latchStrength	0 
			disappearsWhenDead	
			minDamageForce	200 
			damageHealth	200 
			child				{
				pristineMass all	1.7349994 
				damagedMass all	1.7349994 
			}
		}
		group BensChunk29			{
			strength	100 
			forceTransmissionScaleUp	0 
			forceTransmissionScaleDown	0 
			jointStiffness	0 
			minSoftAngle1	-1 
			maxSoftAngle1	1 
			maxSoftAngle2	1 
			maxSoftAngle3	1 
			rotationSpeed	0 
			rotationStrength	0 
			restoringStrength	0 
			restoringMaxTorque	0 
			latchStrength	0 
			disappearsWhenDead	
			minDamageForce	200 
			damageHealth	200 
			child				{
				pristineMass all	1.7349994 
				damagedMass all	1.7349994 
			}
		}
	}
	selfCollisionCount	0 
}
