fragments
{
	minMoveForce	-1 
	artAssetID	-1 
	becomeRope	0 
	attachBottomEnd	0 
	estimatedCacheSize	10512 
	estimatedArticulatedCacheSize	0 
	cloneBoundPartsInCache	0 
	unbrokenCGOffset	0	0	0 
	dampingLinearC	0.02	0.02	0.02 
	dampingLinearV	0.02	0.02	0.02 
	dampingLinearV2	0.0099999998	0.0099999998	0.0099999998 
	dampingAngularC	0.02	0.02	0.02 
	dampingAngularV	0.02	0.02	0.02 
	dampingAngularV2	0.0099999998	0.0099999998	0.0099999998 
	group ah_clamsupport_b		{
		strength	420 
		forceTransmissionScaleUp	0.1 
		forceTransmissionScaleDown	0.1 
		jointStiffness	0 
		minSoftAngle1	-1 
		maxSoftAngle1	1 
		maxSoftAngle2	1 
		maxSoftAngle3	1 
		rotationSpeed	0 
		rotationStrength	0 
		restoringStrength	0 
		restoringMaxTorque	0 
		latchStrength	0 
		minDamageForce	200 
		damageHealth	200 
		child			{
			pristineMass all	384.474 
			damagedMass all	511.96442 
		}
		group CLAM_CHUNK_3			{
			strength	420 
			forceTransmissionScaleUp	0.1 
			forceTransmissionScaleDown	0.1 
			jointStiffness	0 
			minSoftAngle1	-1 
			maxSoftAngle1	1 
			maxSoftAngle2	1 
			maxSoftAngle3	1 
			rotationSpeed	0 
			rotationStrength	0 
			restoringStrength	0 
			restoringMaxTorque	0 
			latchStrength	0 
			disappearsWhenDead	
			minDamageForce	200 
			damageHealth	200 
			child				{
				pristineMass all	9.9999952 
				damagedMass all	13.315965 
			}
		}
		group CLAM_CHUNK_2			{
			strength	420 
			forceTransmissionScaleUp	0.1 
			forceTransmissionScaleDown	0.1 
			jointStiffness	0 
			minSoftAngle1	-1 
			maxSoftAngle1	1 
			maxSoftAngle2	1 
			maxSoftAngle3	1 
			rotationSpeed	0 
			rotationStrength	0 
			restoringStrength	0 
			restoringMaxTorque	0 
			latchStrength	0 
			disappearsWhenDead	
			minDamageForce	200 
			damageHealth	200 
			child				{
				pristineMass all	1.9999989 
				damagedMass all	2.6631927 
			}
		}
		group CLAM_CHUNK_1			{
			strength	420 
			forceTransmissionScaleUp	0.1 
			forceTransmissionScaleDown	0.1 
			jointStiffness	0 
			minSoftAngle1	-1 
			maxSoftAngle1	1 
			maxSoftAngle2	1 
			maxSoftAngle3	1 
			rotationSpeed	0 
			rotationStrength	0 
			restoringStrength	0 
			restoringMaxTorque	0 
			latchStrength	0 
			disappearsWhenDead	
			minDamageForce	200 
			damageHealth	200 
			child				{
				pristineMass all	1.999999 
				damagedMass all	2.6631925 
			}
		}
		group CLAM_CHUNK_7			{
			strength	420 
			forceTransmissionScaleUp	0.1 
			forceTransmissionScaleDown	0.1 
			jointStiffness	0 
			minSoftAngle1	-1 
			maxSoftAngle1	1 
			maxSoftAngle2	1 
			maxSoftAngle3	1 
			rotationSpeed	0 
			rotationStrength	0 
			restoringStrength	0 
			restoringMaxTorque	0 
			latchStrength	0 
			disappearsWhenDead	
			minDamageForce	200 
			damageHealth	200 
			child				{
				pristineMass all	1.9999989 
				damagedMass all	2.6631927 
			}
		}
		group CLAM_CHUNK_6			{
			strength	420 
			forceTransmissionScaleUp	0.1 
			forceTransmissionScaleDown	0.1 
			jointStiffness	0 
			minSoftAngle1	-1 
			maxSoftAngle1	1 
			maxSoftAngle2	1 
			maxSoftAngle3	1 
			rotationSpeed	0 
			rotationStrength	0 
			restoringStrength	0 
			restoringMaxTorque	0 
			latchStrength	0 
			disappearsWhenDead	
			minDamageForce	200 
			damageHealth	200 
			child				{
				pristineMass all	1.999999 
				damagedMass all	2.6631925 
			}
		}
		group CLAM_CHUNK_4			{
			strength	420 
			forceTransmissionScaleUp	0.1 
			forceTransmissionScaleDown	0.1 
			jointStiffness	0 
			minSoftAngle1	-1 
			maxSoftAngle1	1 
			maxSoftAngle2	1 
			maxSoftAngle3	1 
			rotationSpeed	0 
			rotationStrength	0 
			restoringStrength	0 
			restoringMaxTorque	0 
			latchStrength	0 
			disappearsWhenDead	
			minDamageForce	200 
			damageHealth	200 
			child				{
				pristineMass all	1.9999992 
				damagedMass all	2.6631927 
			}
		}
		group CLAM_CHUNK_8			{
			strength	420 
			forceTransmissionScaleUp	0.1 
			forceTransmissionScaleDown	0.1 
			jointStiffness	0 
			minSoftAngle1	-1 
			maxSoftAngle1	1 
			maxSoftAngle2	1 
			maxSoftAngle3	1 
			rotationSpeed	0 
			rotationStrength	0 
			restoringStrength	0 
			restoringMaxTorque	0 
			latchStrength	0 
			disappearsWhenDead	
			minDamageForce	200 
			damageHealth	200 
			child				{
				pristineMass all	1.9999992 
				damagedMass all	2.663193 
			}
		}
		group CLAM_CHUNK_5			{
			strength	420 
			forceTransmissionScaleUp	0.1 
			forceTransmissionScaleDown	0.1 
			jointStiffness	0 
			minSoftAngle1	-1 
			maxSoftAngle1	1 
			maxSoftAngle2	1 
			maxSoftAngle3	1 
			rotationSpeed	0 
			rotationStrength	0 
			restoringStrength	0 
			restoringMaxTorque	0 
			latchStrength	0 
			disappearsWhenDead	
			minDamageForce	200 
			damageHealth	200 
			child				{
				pristineMass all	1.9999992 
				damagedMass all	2.663193 
			}
		}
		group CLAM_CHUNK_19			{
			strength	420 
			forceTransmissionScaleUp	0.1 
			forceTransmissionScaleDown	0.1 
			jointStiffness	0 
			minSoftAngle1	-1 
			maxSoftAngle1	1 
			maxSoftAngle2	1 
			maxSoftAngle3	1 
			rotationSpeed	0 
			rotationStrength	0 
			restoringStrength	0 
			restoringMaxTorque	0 
			latchStrength	0 
			disappearsWhenDead	
			minDamageForce	200 
			damageHealth	200 
			child				{
				pristineMass all	1.9999989 
				damagedMass all	2.6631925 
			}
		}
		group CLAM_CHUNK_13			{
			strength	420 
			forceTransmissionScaleUp	0.1 
			forceTransmissionScaleDown	0.1 
			jointStiffness	0 
			minSoftAngle1	-1 
			maxSoftAngle1	1 
			maxSoftAngle2	1 
			maxSoftAngle3	1 
			rotationSpeed	0 
			rotationStrength	0 
			restoringStrength	0 
			restoringMaxTorque	0 
			latchStrength	0 
			disappearsWhenDead	
			minDamageForce	200 
			damageHealth	200 
			child				{
				pristineMass all	3.9999983 
				damagedMass all	5.3263855 
			}
		}
		group CLAM_CHUNK_10			{
			strength	420 
			forceTransmissionScaleUp	0.1 
			forceTransmissionScaleDown	0.1 
			jointStiffness	0 
			minSoftAngle1	-1 
			maxSoftAngle1	1 
			maxSoftAngle2	1 
			maxSoftAngle3	1 
			rotationSpeed	0 
			rotationStrength	0 
			restoringStrength	0 
			restoringMaxTorque	0 
			latchStrength	0 
			disappearsWhenDead	
			minDamageForce	200 
			damageHealth	200 
			child				{
				pristineMass all	1.9999992 
				damagedMass all	2.663193 
			}
		}
		group CLAM_CHUNK_9			{
			strength	420 
			forceTransmissionScaleUp	0.1 
			forceTransmissionScaleDown	0.1 
			jointStiffness	0 
			minSoftAngle1	-1 
			maxSoftAngle1	1 
			maxSoftAngle2	1 
			maxSoftAngle3	1 
			rotationSpeed	0 
			rotationStrength	0 
			restoringStrength	0 
			restoringMaxTorque	0 
			latchStrength	0 
			disappearsWhenDead	
			minDamageForce	200 
			damageHealth	200 
			child				{
				pristineMass all	1.9999992 
				damagedMass all	2.6631927 
			}
			group CLAM_CHUNK_11				{
				strength	420 
				forceTransmissionScaleUp	0.1 
				forceTransmissionScaleDown	0.1 
				jointStiffness	0 
				minSoftAngle1	-1 
				maxSoftAngle1	1 
				maxSoftAngle2	1 
				maxSoftAngle3	1 
				rotationSpeed	0 
				rotationStrength	0 
				restoringStrength	0 
				restoringMaxTorque	0 
				latchStrength	0 
				disappearsWhenDead	
				minDamageForce	200 
				damageHealth	200 
				child					{
					pristineMass all	1.9999992 
					damagedMass all	2.6631927 
				}
			}
		}
		group CLAM_CHUNK_12			{
			strength	420 
			forceTransmissionScaleUp	0.1 
			forceTransmissionScaleDown	0.1 
			jointStiffness	0 
			minSoftAngle1	-1 
			maxSoftAngle1	1 
			maxSoftAngle2	1 
			maxSoftAngle3	1 
			rotationSpeed	0 
			rotationStrength	0 
			restoringStrength	0 
			restoringMaxTorque	0 
			latchStrength	0 
			disappearsWhenDead	
			minDamageForce	200 
			damageHealth	200 
			child				{
				pristineMass all	1.9999992 
				damagedMass all	2.6631927 
			}
		}
		group CLAM_CHUNK_18			{
			strength	420 
			forceTransmissionScaleUp	0.1 
			forceTransmissionScaleDown	0.1 
			jointStiffness	0 
			minSoftAngle1	-1 
			maxSoftAngle1	1 
			maxSoftAngle2	1 
			maxSoftAngle3	1 
			rotationSpeed	0 
			rotationStrength	0 
			restoringStrength	0 
			restoringMaxTorque	0 
			latchStrength	0 
			disappearsWhenDead	
			minDamageForce	200 
			damageHealth	200 
			child				{
				pristineMass all	1.9999992 
				damagedMass all	2.6631927 
			}
		}
		group CLAM_CHUNK_17			{
			strength	420 
			forceTransmissionScaleUp	0.1 
			forceTransmissionScaleDown	0.1 
			jointStiffness	0 
			minSoftAngle1	-1 
			maxSoftAngle1	1 
			maxSoftAngle2	1 
			maxSoftAngle3	1 
			rotationSpeed	0 
			rotationStrength	0 
			restoringStrength	0 
			restoringMaxTorque	0 
			latchStrength	0 
			disappearsWhenDead	
			minDamageForce	200 
			damageHealth	200 
			child				{
				pristineMass all	1.9999992 
				damagedMass all	2.663193 
			}
		}
		group CLAM_CHUNK_14			{
			strength	420 
			forceTransmissionScaleUp	0.1 
			forceTransmissionScaleDown	0.1 
			jointStiffness	0 
			minSoftAngle1	-1 
			maxSoftAngle1	1 
			maxSoftAngle2	1 
			maxSoftAngle3	1 
			rotationSpeed	0 
			rotationStrength	0 
			restoringStrength	0 
			restoringMaxTorque	0 
			latchStrength	0 
			disappearsWhenDead	
			minDamageForce	200 
			damageHealth	200 
			child				{
				pristineMass all	2.9999988 
				damagedMass all	3.9947894 
			}
			group CLAM_CHUNK_20				{
				strength	420 
				forceTransmissionScaleUp	0.1 
				forceTransmissionScaleDown	0.1 
				jointStiffness	0 
				minSoftAngle1	-1 
				maxSoftAngle1	1 
				maxSoftAngle2	1 
				maxSoftAngle3	1 
				rotationSpeed	0 
				rotationStrength	0 
				restoringStrength	0 
				restoringMaxTorque	0 
				latchStrength	0 
				disappearsWhenDead	
				minDamageForce	200 
				damageHealth	200 
				child					{
					pristineMass all	1.9999989 
					damagedMass all	2.6631927 
				}
			}
		}
		group CLAM_CHUNK_22			{
			strength	420 
			forceTransmissionScaleUp	0.1 
			forceTransmissionScaleDown	0.1 
			jointStiffness	0 
			minSoftAngle1	-1 
			maxSoftAngle1	1 
			maxSoftAngle2	1 
			maxSoftAngle3	1 
			rotationSpeed	0 
			rotationStrength	0 
			restoringStrength	0 
			restoringMaxTorque	0 
			latchStrength	0 
			disappearsWhenDead	
			minDamageForce	200 
			damageHealth	200 
			child				{
				pristineMass all	3.4909835 
				damagedMass all	5.3263855 
			}
			group CLAM_CHUNK_23				{
				strength	420 
				forceTransmissionScaleUp	0.1 
				forceTransmissionScaleDown	0.1 
				jointStiffness	0 
				minSoftAngle1	-1 
				maxSoftAngle1	1 
				maxSoftAngle2	1 
				maxSoftAngle3	1 
				rotationSpeed	0 
				rotationStrength	0 
				restoringStrength	0 
				restoringMaxTorque	0 
				latchStrength	0 
				disappearsWhenDead	
				minDamageForce	200 
				damageHealth	200 
				child					{
					pristineMass all	1.9999989 
					damagedMass all	2.6631927 
				}
			}
		}
		group CLAM_CHUNK_24			{
			strength	420 
			forceTransmissionScaleUp	0.1 
			forceTransmissionScaleDown	0.1 
			jointStiffness	0 
			minSoftAngle1	-1 
			maxSoftAngle1	1 
			maxSoftAngle2	1 
			maxSoftAngle3	1 
			rotationSpeed	0 
			rotationStrength	0 
			restoringStrength	0 
			restoringMaxTorque	0 
			latchStrength	0 
			disappearsWhenDead	
			minDamageForce	200 
			damageHealth	200 
			child				{
				pristineMass all	3.9999983 
				damagedMass all	5.3263855 
			}
		}
		group CLAM_CHUNK_25			{
			strength	420 
			forceTransmissionScaleUp	0.1 
			forceTransmissionScaleDown	0.1 
			jointStiffness	0 
			minSoftAngle1	-1 
			maxSoftAngle1	1 
			maxSoftAngle2	1 
			maxSoftAngle3	1 
			rotationSpeed	0 
			rotationStrength	0 
			restoringStrength	0 
			restoringMaxTorque	0 
			latchStrength	0 
			disappearsWhenDead	
			minDamageForce	200 
			damageHealth	200 
			child				{
				pristineMass all	1.9999989 
				damagedMass all	2.6631927 
			}
		}
		group CLAM_CHUNK_27			{
			strength	420 
			forceTransmissionScaleUp	0.1 
			forceTransmissionScaleDown	0.1 
			jointStiffness	0 
			minSoftAngle1	-1 
			maxSoftAngle1	1 
			maxSoftAngle2	1 
			maxSoftAngle3	1 
			rotationSpeed	0 
			rotationStrength	0 
			restoringStrength	0 
			restoringMaxTorque	0 
			latchStrength	0 
			disappearsWhenDead	
			minDamageForce	200 
			damageHealth	200 
			child				{
				pristineMass all	1.9999992 
				damagedMass all	2.6631925 
			}
			group CLAM_CHUNK_21				{
				strength	420 
				forceTransmissionScaleUp	0.1 
				forceTransmissionScaleDown	0.1 
				jointStiffness	0 
				minSoftAngle1	-1 
				maxSoftAngle1	1 
				maxSoftAngle2	1 
				maxSoftAngle3	1 
				rotationSpeed	0 
				rotationStrength	0 
				restoringStrength	0 
				restoringMaxTorque	0 
				latchStrength	0 
				disappearsWhenDead	
				minDamageForce	200 
				damageHealth	200 
				child					{
					pristineMass all	1.9999989 
					damagedMass all	2.6631927 
				}
			}
		}
		group CLAM_CHUNK_26			{
			strength	420 
			forceTransmissionScaleUp	0.1 
			forceTransmissionScaleDown	0.1 
			jointStiffness	0 
			minSoftAngle1	-1 
			maxSoftAngle1	1 
			maxSoftAngle2	1 
			maxSoftAngle3	1 
			rotationSpeed	0 
			rotationStrength	0 
			restoringStrength	0 
			restoringMaxTorque	0 
			latchStrength	0 
			disappearsWhenDead	
			minDamageForce	200 
			damageHealth	200 
			child				{
				pristineMass all	2.9999988 
				damagedMass all	3.9947891 
			}
		}
		group CLAM_CHUNK_15			{
			strength	420 
			forceTransmissionScaleUp	0.1 
			forceTransmissionScaleDown	0.1 
			jointStiffness	0 
			minSoftAngle1	-1 
			maxSoftAngle1	1 
			maxSoftAngle2	1 
			maxSoftAngle3	1 
			rotationSpeed	0 
			rotationStrength	0 
			restoringStrength	0 
			restoringMaxTorque	0 
			latchStrength	0 
			disappearsWhenDead	
			minDamageForce	200 
			damageHealth	200 
			child				{
				pristineMass all	1.9999992 
				damagedMass all	3.6454315 
			}
		}
		group CLAM_CHUNK_16			{
			strength	420 
			forceTransmissionScaleUp	0.1 
			forceTransmissionScaleDown	0.1 
			jointStiffness	0 
			minSoftAngle1	-1 
			maxSoftAngle1	1 
			maxSoftAngle2	1 
			maxSoftAngle3	1 
			rotationSpeed	0 
			rotationStrength	0 
			restoringStrength	0 
			restoringMaxTorque	0 
			latchStrength	0 
			disappearsWhenDead	
			minDamageForce	200 
			damageHealth	200 
			child				{
				pristineMass all	1.9999992 
				damagedMass all	2.6631927 
			}
		}
	}
	selfCollisionCount	0 
}
