Created By: Updated Classic Dev Team
Last update: 30.09.21

# Changes from PS2 version

-   Vehicles.
-   Icons of weapons and radar.
-   Setting of the weather.
-   The colors of the vehicles.
-   Reflections on the vehicles.
-   Effects: Fire, rain, smoke and water spray.
-   Load screens (replacing each other, instead of one static one on the PC).
-   Radio station Double Cleff FM (with the restored song "O mio babbino caro").
-   Better sound quality.
-   Glows under pickups.
-   Headlights now work correctly.
-   Police radio dispatch voice sound.
-   Camera when getting in car.
-   Color correction.

# Fixes

-   The mouse no longer goes beyond the screen, which makes it easy to play on multiple monitors.      
-   A more accurate frame count per second, removing lags when the frame limiter is on.      
-   The game will not ask for a CD when all the audio files are copied to the disc. 
-   The cheat code for armor is now "TORTOISE" - as in version 1.1.      
-   The "BOOOOORING" bitcode is now working correctly - as in version 1.1.    
-   Mouse sensitivity now works correctly - as in version 1.1.      
-   The problem with Purple Nines disappear has been fixed.      
-   The game now works a little better with a high FPS. However, there are still problems with the physics of cars, gravity and sounds.      
-   Rhino, the generated with cheat-code no longer remained on the map forever. 
-   Blista is now accepted by a crane on scrap metal. However, now the Coach is not accepted there.      
-   When firing from the M16 from the first person is now correctly counted the number of bullets.    
-   Reflections on wet roads have been corrected.    
-   The text relating to garages and rampages is now correctly scaled by screen resolution.   
-   All text now has the correct shadows (depending on the selected resolution).   
-   The mouse sensitivity on the Y axis is now synchronized with X.  
-   The interface now has the correct size relative to the screen resolution.      
-   Added full support for gamepads.      
-   Added mip-map levels for all textures.      
-   The police helicopter now has a shadow.  
-   Various fixes on the map.      
-   In the folder "ReadMe" you can find the manual for the game.      
-   A bug with black vehicles has been fixed.      
-   Many vehicles fixes.      
-   First cut-scene now have an English subtitles for news messages.      
-   Game now can use up to 4 GB RAM.      
-   Fixed aiming with flamethrower.      
-   [Exclusive] Fixed all scrollbars.      
-   Now Claude siting in boat.      
-   Disabled Stunt-camera for Dodo.      
-   [Exclusive] Big textures research. Many textures was replaced with their better analogs (not HD).      
-   Added HD icon for the game (can be found in the **Icons** folder).      
-   Users with **Creative SoundBlaster** cards now could select EAX, EAX 3.0, A3D and DirectSoundHW modes by using Creative ALchemy.

# Changes

## Build 25:  

-   Fixed problems with starting the game.      
-   Blur is now disabled.      
-   Updated necessary components for game.      
-   Fixed car speed with high FPS.      
-   Improved traffic.      
-   [Exclusive] Fixed all scrollbars.      
-   Fixed render bug with some objects.      
-   Updated plugins.      
-   [Exclusive] Some textures replaced with their better analogs.    
-   Intro movies replaced with PS2 movies.      
-   Added **PC Weapon Icons** addon. 
-          
## Addons

### HD Interface
-   [Exclusive] Updated loadscreens.     
-   [Exclusive] Updated radar icons.
  
  
  
## Build 26:

-   Fixed Ghost.      
-   The shadow of the cars is replaced by the PS2 version.      
-   [Exclusive] Rockstar billboards now have backlighting.      
-   Fixed a problem where vehicles and pedestrians could glow in different colors (mostly yellow).      
-   Fixed markers color bug.      
-   Added window mode (not installed, located in ReadMe/Windowed Mode).      
-   [Exclusive] Fixed a parking collision in Newport.      
-   Removed references to Bill Fiore (Darkel) and Curtis Mcclarin (Curtly) from the credits.      
-   Fixed the position of the siren on the firetruck, ambulance, police cars and Enforcer.      
-   Fixed the position of the light of the taxi's plafond.      
-   Fixed a problem where a taxi could appear without a plafond.      
-   Fixed display of some objects (such as a crane, windows with light in some houses).      

## Addons

-   Added **PS2 Crosshair** addon.      
-   Updated **HD Interface** addon.



## Build 27:

-   Minor textures and collision fixes.



## Build 28:
-   Intro clips replaced with PS2 version.
-   Fixed an issue where you couldn't deal damage with bat and flamethrower after ~15 minutes of play.
-   In 'Under Surveillance' mission, cutscene and text are in sync with the meaning of the mission.
-   The 'Gesundheit' cheat now fixes the appearance of vehicles.
-   Huge number of improved and corrected collisions.
-   Belleville Park's lake are now has reflections.
-   Fixed Ghost.
-   Fixed the wall at the Panlantic construction site.
-   [Exclusive] Fixed font in stats as in version 1.01.
-   Airtrain, Deaddodo and Chopper now have collision.
-   Leon Macaffrey now has a unique model with the head from LCS.
-   [Exclusive] Pedestrian male01 has the phrase "I Designed PS2" back from the PS2 version.
-   [Exclusive] Restored 3 cut parked cars.
-   [Exclusive] Added Claude's sole texture.
-   [Exclusive] Added headlights and chrome bumper to BF Injection.
-   [Exclusive] Fixed Asuka's whip in the 'Grand Theft Aero' cutscene.
-   [Exclusive] Police code 48 (running a red light) is no longer played.
-   Deaddodo tracks are replaced with original ones.
-   [Exclusive] Unique police conversations in missions are taken from PS2.
-   Claude's running animation is replaced with the PC version.
-   Dodo's model is fixed.
-   [Exclusive] Fixed missing number 2 on one of the garage doors in Portland.
-   [Exclusive] Quadruple Instase Stunt Bouns is now can be achieved.
-   [Exclusive] 'Bling-Bling Scramble' and 'Plaster Blaster' missions now have 3 paths, like on PS2.
-   Shoreside save house now has all 3 garage doors opens.
-   Fixed an issue where the 'Radio Head' station would pop up when entering a service vehicle.
-   Fixed problem with FBI Car colors.
-   [Exclusive] Claude is no longer visible in some locations during the credits.
-   [Exclusive] Various corrections to the text (English).
-   [Exclusive] Fixed Claude's double appearance in the 'Last Requests' mission cutscene.
-   [Exclusive] Securicar in 'Escort Service' and 'Decoy' missions now has correct colors.
-   [Exclusive] Numerous models and textures fixes.
-   [Exclusive] Fixed an issue where the radar map was going off the radar circle.
-   [Exclusive] Various map fixes.
-   [Exclusive] Fixed marker height in 'Uzi Rider' mission.
-   Fixed the destruction of lamposts.
-   [Exclusive] Improved houses in Helburn Heights. They now have porches and night lights, similar to Shoreside houses.

### [HD Interface]
-   Weapon icons have been improved.
-   [Exclusive] Fixed an issue where the radar map was going off the radar circle.
